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use iced::{
button, Alignment, Button, Column, Container, Element, Length, Sandbox,
Settings, Text,
};
pub fn main() -> iced::Result {
Exit::run(Settings::default())
}
#[derive(Default)]
struct Exit {
show_confirm: bool,
exit: bool,
confirm_button: button::State,
exit_button: button::State,
}
#[derive(Debug, Clone, Copy)]
enum Message {
Confirm,
Exit,
}
impl Sandbox for Exit {
type Message = Message;
fn new() -> Self {
Self::default()
}
fn title(&self) -> String {
String::from("Exit - Iced")
}
fn should_exit(&self) -> bool {
self.exit
}
fn update(&mut self, message: Message) {
match message {
Message::Confirm => {
self.exit = true;
}
Message::Exit => {
self.show_confirm = true;
}
}
}
fn view(&mut self) -> Element<Message> {
let content = if self.show_confirm {
Column::new()
.spacing(10)
.align_items(Alignment::Center)
.push(Text::new("Are you sure you want to exit?"))
.push(
Button::new(
&mut self.confirm_button,
Text::new("Yes, exit now"),
)
.padding([10, 20])
.on_press(Message::Confirm),
)
} else {
Column::new()
.spacing(10)
.align_items(Alignment::Center)
.push(Text::new("Click the button to exit"))
.push(
Button::new(&mut self.exit_button, Text::new("Exit"))
.padding([10, 20])
.on_press(Message::Exit),
)
};
Container::new(content)
.width(Length::Fill)
.height(Length::Fill)
.padding(20)
.center_x()
.center_y()
.into()
}
}
|