//! Access the native system. use crate::graphics::compositor; use crate::runtime::system::{Action, Information}; use crate::runtime::{self, Task}; /// Query for available system information. pub fn fetch_information() -> Task { runtime::task::oneshot(|channel| { runtime::Action::System(Action::QueryInformation(channel)) }) } pub(crate) fn information( graphics_info: compositor::Information, ) -> Information { use sysinfo::{Process, System}; let mut system = System::new_all(); system.refresh_all(); let cpu_brand = system .cpus() .first() .map(|cpu| cpu.brand().to_string()) .unwrap_or_default(); let memory_used = sysinfo::get_current_pid() .and_then(|pid| system.process(pid).ok_or("Process not found")) .map(Process::memory) .ok(); Information { system_name: System::name(), system_kernel: System::kernel_version(), system_version: System::long_os_version(), system_short_version: System::os_version(), cpu_brand, cpu_cores: system.physical_core_count(), memory_total: system.total_memory(), memory_used, graphics_adapter: graphics_info.adapter, graphics_backend: graphics_info.backend, } }