//! Convert [`winit`] types into [`iced_native`] types, and viceversa. //! //! [`winit`]: https://github.com/rust-windowing/winit //! [`iced_native`]: https://github.com/hecrj/iced/tree/master/native use crate::keyboard; use crate::mouse; use crate::touch; use crate::window; use crate::{Event, Mode, Point, Position}; /// Converts a winit window event into an iced event. pub fn window_event( event: &winit::event::WindowEvent<'_>, scale_factor: f64, modifiers: winit::event::ModifiersState, ) -> Option { use winit::event::WindowEvent; match event { WindowEvent::Resized(new_size) => { let logical_size = new_size.to_logical(scale_factor); Some(Event::Window(window::Event::Resized { width: logical_size.width, height: logical_size.height, })) } WindowEvent::ScaleFactorChanged { new_inner_size, .. } => { let logical_size = new_inner_size.to_logical(scale_factor); Some(Event::Window(window::Event::Resized { width: logical_size.width, height: logical_size.height, })) } WindowEvent::CloseRequested => { Some(Event::Window(window::Event::CloseRequested)) } WindowEvent::CursorMoved { position, .. } => { let position = position.to_logical::(scale_factor); Some(Event::Mouse(mouse::Event::CursorMoved { position: Point::new(position.x as f32, position.y as f32), })) } WindowEvent::CursorEntered { .. } => { Some(Event::Mouse(mouse::Event::CursorEntered)) } WindowEvent::CursorLeft { .. } => { Some(Event::Mouse(mouse::Event::CursorLeft)) } WindowEvent::MouseInput { button, state, .. } => { let button = mouse_button(*button); Some(Event::Mouse(match state { winit::event::ElementState::Pressed => { mouse::Event::ButtonPressed(button) } winit::event::ElementState::Released => { mouse::Event::ButtonReleased(button) } })) } WindowEvent::MouseWheel { delta, .. } => match delta { winit::event::MouseScrollDelta::LineDelta(delta_x, delta_y) => { Some(Event::Mouse(mouse::Event::WheelScrolled { delta: mouse::ScrollDelta::Lines { x: *delta_x, y: *delta_y, }, })) } winit::event::MouseScrollDelta::PixelDelta(position) => { Some(Event::Mouse(mouse::Event::WheelScrolled { delta: mouse::ScrollDelta::Pixels { x: position.x as f32, y: position.y as f32, }, })) } }, WindowEvent::ReceivedCharacter(c) if !is_private_use_character(*c) => { Some(Event::Keyboard(keyboard::Event::CharacterReceived(*c))) } WindowEvent::KeyboardInput { input: winit::event::KeyboardInput { virtual_keycode: Some(virtual_keycode), state, .. }, .. } => Some(Event::Keyboard({ let key_code = key_code(*virtual_keycode); let modifiers = self::modifiers(modifiers); match state { winit::event::ElementState::Pressed => { keyboard::Event::KeyPressed { key_code, modifiers, } } winit::event::ElementState::Released => { keyboard::Event::KeyReleased { key_code, modifiers, } } } })), WindowEvent::ModifiersChanged(new_modifiers) => Some(Event::Keyboard( keyboard::Event::ModifiersChanged(self::modifiers(*new_modifiers)), )), WindowEvent::Focused(focused) => Some(Event::Window(if *focused { window::Event::Focused } else { window::Event::Unfocused })), WindowEvent::HoveredFile(path) => { Some(Event::Window(window::Event::FileHovered(path.clone()))) } WindowEvent::DroppedFile(path) => { Some(Event::Window(window::Event::FileDropped(path.clone()))) } WindowEvent::HoveredFileCancelled => { Some(Event::Window(window::Event::FilesHoveredLeft)) } WindowEvent::Touch(touch) => { Some(Event::Touch(touch_event(*touch, scale_factor))) } WindowEvent::Moved(position) => { let winit::dpi::LogicalPosition { x, y } = position.to_logical(scale_factor); Some(Event::Window(window::Event::Moved { x, y })) } _ => None, } } /// Converts a [`Position`] to a [`winit`] logical position for a given monitor. /// /// [`winit`]: https://github.com/rust-windowing/winit pub fn position( monitor: Option<&winit::monitor::MonitorHandle>, (width, height): (u32, u32), position: Position, ) -> Option { match position { Position::Default => None, Position::Specific(x, y) => { Some(winit::dpi::Position::Logical(winit::dpi::LogicalPosition { x: f64::from(x), y: f64::from(y), })) } Position::Centered => { if let Some(monitor) = monitor { let start = monitor.position(); let resolution: winit::dpi::LogicalSize = monitor.size().to_logical(monitor.scale_factor()); let centered: winit::dpi::PhysicalPosition = winit::dpi::LogicalPosition { x: (resolution.width - f64::from(width)) / 2.0, y: (resolution.height - f64::from(height)) / 2.0, } .to_physical(monitor.scale_factor()); Some(winit::dpi::Position::Physical( winit::dpi::PhysicalPosition { x: start.x + centered.x, y: start.y + centered.y, }, )) } else { None } } } } /// Converts a [`Mode`] to a [`winit`] fullscreen mode. /// /// [`winit`]: https://github.com/rust-windowing/winit pub fn fullscreen( monitor: Option, mode: Mode, ) -> Option { match mode { Mode::Windowed | Mode::Hidden => None, Mode::Fullscreen => { Some(winit::window::Fullscreen::Borderless(monitor)) } } } /// Converts a [`Mode`] to a visibility flag. pub fn visible(mode: Mode) -> bool { match mode { Mode::Windowed | Mode::Fullscreen => true, Mode::Hidden => false, } } /// Converts a `MouseCursor` from [`iced_native`] to a [`winit`] cursor icon. /// /// [`winit`]: https://github.com/rust-windowing/winit /// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native pub fn mouse_interaction( interaction: mouse::Interaction, ) -> winit::window::CursorIcon { use mouse::Interaction; match interaction { Interaction::Idle => winit::window::CursorIcon::Default, Interaction::Pointer => winit::window::CursorIcon::Hand, Interaction::Working => winit::window::CursorIcon::Progress, Interaction::Grab => winit::window::CursorIcon::Grab, Interaction::Grabbing => winit::window::CursorIcon::Grabbing, Interaction::Crosshair => winit::window::CursorIcon::Crosshair, Interaction::Text => winit::window::CursorIcon::Text, Interaction::ResizingHorizontally => { winit::window::CursorIcon::EwResize } Interaction::ResizingVertically => winit::window::CursorIcon::NsResize, } } /// Converts a `MouseButton` from [`winit`] to an [`iced_native`] mouse button. /// /// [`winit`]: https://github.com/rust-windowing/winit /// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native pub fn mouse_button(mouse_button: winit::event::MouseButton) -> mouse::Button { match mouse_button { winit::event::MouseButton::Left => mouse::Button::Left, winit::event::MouseButton::Right => mouse::Button::Right, winit::event::MouseButton::Middle => mouse::Button::Middle, winit::event::MouseButton::Other(other) => { mouse::Button::Other(other as u8) } } } /// Converts some `ModifiersState` from [`winit`] to an [`iced_native`] /// modifiers state. /// /// [`winit`]: https://github.com/rust-windowing/winit /// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native pub fn modifiers( modifiers: winit::event::ModifiersState, ) -> keyboard::Modifiers { let mut result = keyboard::Modifiers::empty(); result.set(keyboard::Modifiers::SHIFT, modifiers.shift()); result.set(keyboard::Modifiers::CTRL, modifiers.ctrl()); result.set(keyboard::Modifiers::ALT, modifiers.alt()); result.set(keyboard::Modifiers::LOGO, modifiers.logo()); result } /// Converts a physical cursor position to a logical `Point`. pub fn cursor_position( position: winit::dpi::PhysicalPosition, scale_factor: f64, ) -> Point { let logical_position = position.to_logical(scale_factor); Point::new(logical_position.x, logical_position.y) } /// Converts a `Touch` from [`winit`] to an [`iced_native`] touch event. /// /// [`winit`]: https://github.com/rust-windowing/winit /// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native pub fn touch_event( touch: winit::event::Touch, scale_factor: f64, ) -> touch::Event { let id = touch::Finger(touch.id); let position = { let location = touch.location.to_logical::(scale_factor); Point::new(location.x as f32, location.y as f32) }; match touch.phase { winit::event::TouchPhase::Started => { touch::Event::FingerPressed { id, position } } winit::event::TouchPhase::Moved => { touch::Event::FingerMoved { id, position } } winit::event::TouchPhase::Ended => { touch::Event::FingerLifted { id, position } } winit::event::TouchPhase::Cancelled => { touch::Event::FingerLost { id, position } } } } /// Converts a `VirtualKeyCode` from [`winit`] to an [`iced_native`] key code. /// /// [`winit`]: https://github.com/rust-windowing/winit /// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native pub fn key_code( virtual_keycode: winit::event::VirtualKeyCode, ) -> keyboard::KeyCode { use keyboard::KeyCode; match virtual_keycode { winit::event::VirtualKeyCode::Key1 => KeyCode::Key1, winit::event::VirtualKeyCode::Key2 => KeyCode::Key2, winit::event::VirtualKeyCode::Key3 => KeyCode::Key3, winit::event::VirtualKeyCode::Key4 => KeyCode::Key4, winit::event::VirtualKeyCode::Key5 => KeyCode::Key5, winit::event::VirtualKeyCode::Key6 => KeyCode::Key6, winit::event::VirtualKeyCode::Key7 => KeyCode::Key7, winit::event::VirtualKeyCode::Key8 => KeyCode::Key8, winit::event::VirtualKeyCode::Key9 => KeyCode::Key9, winit::event::VirtualKeyCode::Key0 => KeyCode::Key0, winit::event::VirtualKeyCode::A => KeyCode::A, winit::event::VirtualKeyCode::B => KeyCode::B, winit::event::VirtualKeyCode::C => KeyCode::C, winit::event::VirtualKeyCode::D => KeyCode::D, winit::event::VirtualKeyCode::E => KeyCode::E, winit::event::VirtualKeyCode::F => KeyCode::F, winit::event::VirtualKeyCode::G => KeyCode::G, winit::event::VirtualKeyCode::H => KeyCode::H, winit::event::VirtualKeyCode::I => KeyCode::I, winit::event::VirtualKeyCode::J => KeyCode::J, winit::event::VirtualKeyCode::K => KeyCode::K, winit::event::VirtualKeyCode::L => KeyCode::L, winit::event::VirtualKeyCode::M => KeyCode::M, winit::event::VirtualKeyCode::N => KeyCode::N, winit::event::VirtualKeyCode::O => KeyCode::O, winit::event::VirtualKeyCode::P => KeyCode::P, winit::event::VirtualKeyCode::Q => KeyCode::Q, winit::event::VirtualKeyCode::R => KeyCode::R, winit::event::VirtualKeyCode::S => KeyCode::S, winit::event::VirtualKeyCode::T => KeyCode::T, winit::event::VirtualKeyCode::U => KeyCode::U, winit::event::VirtualKeyCode::V => KeyCode::V, winit::event::VirtualKeyCode::W => KeyCode::W, winit::event::VirtualKeyCode::X => KeyCode::X, winit::event::VirtualKeyCode::Y => KeyCode::Y, winit::event::VirtualKeyCode::Z => KeyCode::Z, winit::event::VirtualKeyCode::Escape => KeyCode::Escape, winit::event::VirtualKeyCode::F1 => KeyCode::F1, winit::event::VirtualKeyCode::F2 => KeyCode::F2, winit::event::VirtualKeyCode::F3 => KeyCode::F3, winit::event::VirtualKeyCode::F4 => KeyCode::F4, winit::event::VirtualKeyCode::F5 => KeyCode::F5, winit::event::VirtualKeyCode::F6 => KeyCode::F6, winit::event::VirtualKeyCode::F7 => KeyCode::F7, winit::event::VirtualKeyCode::F8 => KeyCode::F8, winit::event::VirtualKeyCode::F9 => KeyCode::F9, winit::event::VirtualKeyCode::F10 => KeyCode::F10, winit::event::VirtualKeyCode::F11 => KeyCode::F11, winit::event::VirtualKeyCode::F12 => KeyCode::F12, winit::event::VirtualKeyCode::F13 => KeyCode::F13, winit::event::VirtualKeyCode::F14 => KeyCode::F14, winit::event::VirtualKeyCode::F15 => KeyCode::F15, winit::event::VirtualKeyCode::F16 => KeyCode::F16, winit::event::VirtualKeyCode::F17 => KeyCode::F17, winit::event::VirtualKeyCode::F18 => KeyCode::F18, winit::event::VirtualKeyCode::F19 => KeyCode::F19, winit::event::VirtualKeyCode::F20 => KeyCode::F20, winit::event::VirtualKeyCode::F21 => KeyCode::F21, winit::event::VirtualKeyCode::F22 => KeyCode::F22, winit::event::VirtualKeyCode::F23 => KeyCode::F23, winit::event::VirtualKeyCode::F24 => KeyCode::F24, winit::event::VirtualKeyCode::Snapshot => KeyCode::Snapshot, winit::event::VirtualKeyCode::Scroll => KeyCode::Scroll, winit::event::VirtualKeyCode::Pause => KeyCode::Pause, winit::event::VirtualKeyCode::Insert => KeyCode::Insert, winit::event::VirtualKeyCode::Home => KeyCode::Home, winit::event::VirtualKeyCode::Delete => KeyCode::Delete, winit::event::VirtualKeyCode::End => KeyCode::End, winit::event::VirtualKeyCode::PageDown => KeyCode::PageDown, winit::event::VirtualKeyCode::PageUp => KeyCode::PageUp, winit::event::VirtualKeyCode::Left => KeyCode::Left, winit::event::VirtualKeyCode::Up => KeyCode::Up, winit::event::VirtualKeyCode::Right => KeyCode::Right, winit::event::VirtualKeyCode::Down => KeyCode::Down, winit::event::VirtualKeyCode::Back => KeyCode::Backspace, winit::event::VirtualKeyCode::Return => KeyCode::Enter, winit::event::VirtualKeyCode::Space => KeyCode::Space, winit::event::VirtualKeyCode::Compose => KeyCode::Compose, winit::event::VirtualKeyCode::Caret => KeyCode::Caret, winit::event::VirtualKeyCode::Numlock => KeyCode::Numlock, winit::event::VirtualKeyCode::Numpad0 => KeyCode::Numpad0, winit::event::VirtualKeyCode::Numpad1 => KeyCode::Numpad1, winit::event::VirtualKeyCode::Numpad2 => KeyCode::Numpad2, winit::event::VirtualKeyCode::Numpad3 => KeyCode::Numpad3, winit::event::VirtualKeyCode::Numpad4 => KeyCode::Numpad4, winit::event::VirtualKeyCode::Numpad5 => KeyCode::Numpad5, winit::event::VirtualKeyCode::Numpad6 => KeyCode::Numpad6, winit::event::VirtualKeyCode::Numpad7 => KeyCode::Numpad7, winit::event::VirtualKeyCode::Numpad8 => KeyCode::Numpad8, winit::event::VirtualKeyCode::Numpad9 => KeyCode::Numpad9, winit::event::VirtualKeyCode::AbntC1 => KeyCode::AbntC1, winit::event::VirtualKeyCode::AbntC2 => KeyCode::AbntC2, winit::event::VirtualKeyCode::NumpadAdd => KeyCode::NumpadAdd, winit::event::VirtualKeyCode::Plus => KeyCode::Plus, winit::event::VirtualKeyCode::Apostrophe => KeyCode::Apostrophe, winit::event::VirtualKeyCode::Apps => KeyCode::Apps, winit::event::VirtualKeyCode::At => KeyCode::At, winit::event::VirtualKeyCode::Ax => KeyCode::Ax, winit::event::VirtualKeyCode::Backslash => KeyCode::Backslash, winit::event::VirtualKeyCode::Calculator => KeyCode::Calculator, winit::event::VirtualKeyCode::Capital => KeyCode::Capital, winit::event::VirtualKeyCode::Colon => KeyCode::Colon, winit::event::VirtualKeyCode::Comma => KeyCode::Comma, winit::event::VirtualKeyCode::Convert => KeyCode::Convert, winit::event::VirtualKeyCode::NumpadDecimal => KeyCode::NumpadDecimal, winit::event::VirtualKeyCode::NumpadDivide => KeyCode::NumpadDivide, winit::event::VirtualKeyCode::Equals => KeyCode::Equals, winit::event::VirtualKeyCode::Grave => KeyCode::Grave, winit::event::VirtualKeyCode::Kana => KeyCode::Kana, winit::event::VirtualKeyCode::Kanji => KeyCode::Kanji, winit::event::VirtualKeyCode::LAlt => KeyCode::LAlt, winit::event::VirtualKeyCode::LBracket => KeyCode::LBracket, winit::event::VirtualKeyCode::LControl => KeyCode::LControl, winit::event::VirtualKeyCode::LShift => KeyCode::LShift, winit::event::VirtualKeyCode::LWin => KeyCode::LWin, winit::event::VirtualKeyCode::Mail => KeyCode::Mail, winit::event::VirtualKeyCode::MediaSelect => KeyCode::MediaSelect, winit::event::VirtualKeyCode::MediaStop => KeyCode::MediaStop, winit::event::VirtualKeyCode::Minus => KeyCode::Minus, winit::event::VirtualKeyCode::NumpadMultiply => KeyCode::NumpadMultiply, winit::event::VirtualKeyCode::Mute => KeyCode::Mute, winit::event::VirtualKeyCode::MyComputer => KeyCode::MyComputer, winit::event::VirtualKeyCode::NavigateForward => { KeyCode::NavigateForward } winit::event::VirtualKeyCode::NavigateBackward => { KeyCode::NavigateBackward } winit::event::VirtualKeyCode::NextTrack => KeyCode::NextTrack, winit::event::VirtualKeyCode::NoConvert => KeyCode::NoConvert, winit::event::VirtualKeyCode::NumpadComma => KeyCode::NumpadComma, winit::event::VirtualKeyCode::NumpadEnter => KeyCode::NumpadEnter, winit::event::VirtualKeyCode::NumpadEquals => KeyCode::NumpadEquals, winit::event::VirtualKeyCode::OEM102 => KeyCode::OEM102, winit::event::VirtualKeyCode::Period => KeyCode::Period, winit::event::VirtualKeyCode::PlayPause => KeyCode::PlayPause, winit::event::VirtualKeyCode::Power => KeyCode::Power, winit::event::VirtualKeyCode::PrevTrack => KeyCode::PrevTrack, winit::event::VirtualKeyCode::RAlt => KeyCode::RAlt, winit::event::VirtualKeyCode::RBracket => KeyCode::RBracket, winit::event::VirtualKeyCode::RControl => KeyCode::RControl, winit::event::VirtualKeyCode::RShift => KeyCode::RShift, winit::event::VirtualKeyCode::RWin => KeyCode::RWin, winit::event::VirtualKeyCode::Semicolon => KeyCode::Semicolon, winit::event::VirtualKeyCode::Slash => KeyCode::Slash, winit::event::VirtualKeyCode::Sleep => KeyCode::Sleep, winit::event::VirtualKeyCode::Stop => KeyCode::Stop, winit::event::VirtualKeyCode::NumpadSubtract => KeyCode::NumpadSubtract, winit::event::VirtualKeyCode::Sysrq => KeyCode::Sysrq, winit::event::VirtualKeyCode::Tab => KeyCode::Tab, winit::event::VirtualKeyCode::Underline => KeyCode::Underline, winit::event::VirtualKeyCode::Unlabeled => KeyCode::Unlabeled, winit::event::VirtualKeyCode::VolumeDown => KeyCode::VolumeDown, winit::event::VirtualKeyCode::VolumeUp => KeyCode::VolumeUp, winit::event::VirtualKeyCode::Wake => KeyCode::Wake, winit::event::VirtualKeyCode::WebBack => KeyCode::WebBack, winit::event::VirtualKeyCode::WebFavorites => KeyCode::WebFavorites, winit::event::VirtualKeyCode::WebForward => KeyCode::WebForward, winit::event::VirtualKeyCode::WebHome => KeyCode::WebHome, winit::event::VirtualKeyCode::WebRefresh => KeyCode::WebRefresh, winit::event::VirtualKeyCode::WebSearch => KeyCode::WebSearch, winit::event::VirtualKeyCode::WebStop => KeyCode::WebStop, winit::event::VirtualKeyCode::Yen => KeyCode::Yen, winit::event::VirtualKeyCode::Copy => KeyCode::Copy, winit::event::VirtualKeyCode::Paste => KeyCode::Paste, winit::event::VirtualKeyCode::Cut => KeyCode::Cut, winit::event::VirtualKeyCode::Asterisk => KeyCode::Asterisk, } } // As defined in: http://www.unicode.org/faq/private_use.html pub(crate) fn is_private_use_character(c: char) -> bool { match c { '\u{E000}'..='\u{F8FF}' | '\u{F0000}'..='\u{FFFFD}' | '\u{100000}'..='\u{10FFFD}' => true, _ => false, } }