//! Display a horizontal or vertical rule for dividing content. use crate::core::layout; use crate::core::mouse; use crate::core::renderer; use crate::core::widget::Tree; use crate::core::{ Color, Element, Layout, Length, Pixels, Rectangle, Size, Widget, }; pub use crate::style::rule::{Appearance, FillMode, StyleSheet}; /// Display a horizontal or vertical rule for dividing content. #[allow(missing_debug_implementations)] pub struct Rule where Renderer: crate::core::Renderer, Renderer::Theme: StyleSheet, { width: Length, height: Length, is_horizontal: bool, style: ::Style, } impl Rule where Renderer: crate::core::Renderer, Renderer::Theme: StyleSheet, { /// Creates a horizontal [`Rule`] with the given height. pub fn horizontal(height: impl Into) -> Self { Rule { width: Length::Fill, height: Length::Fixed(height.into().0), is_horizontal: true, style: Default::default(), } } /// Creates a vertical [`Rule`] with the given width. pub fn vertical(width: impl Into) -> Self { Rule { width: Length::Fixed(width.into().0), height: Length::Fill, is_horizontal: false, style: Default::default(), } } /// Sets the style of the [`Rule`]. pub fn style( mut self, style: impl Into<::Style>, ) -> Self { self.style = style.into(); self } } impl Widget for Rule where Renderer: crate::core::Renderer, Renderer::Theme: StyleSheet, { fn width(&self) -> Length { self.width } fn height(&self) -> Length { self.height } fn layout( &self, _renderer: &Renderer, limits: &layout::Limits, ) -> layout::Node { let limits = limits.width(self.width).height(self.height); layout::Node::new(limits.resolve(Size::ZERO)) } fn draw( &self, _state: &Tree, renderer: &mut Renderer, theme: &Renderer::Theme, _style: &renderer::Style, layout: Layout<'_>, _cursor: mouse::Cursor, _viewport: &Rectangle, ) { let bounds = layout.bounds(); let style = theme.appearance(&self.style); let bounds = if self.is_horizontal { let line_y = (bounds.y + (bounds.height / 2.0) - (style.width as f32 / 2.0)) .round(); let (offset, line_width) = style.fill_mode.fill(bounds.width); let line_x = bounds.x + offset; Rectangle { x: line_x, y: line_y, width: line_width, height: style.width as f32, } } else { let line_x = (bounds.x + (bounds.width / 2.0) - (style.width as f32 / 2.0)) .round(); let (offset, line_height) = style.fill_mode.fill(bounds.height); let line_y = bounds.y + offset; Rectangle { x: line_x, y: line_y, width: style.width as f32, height: line_height, } }; renderer.fill_quad( renderer::Quad { bounds, border_radius: style.radius, border_width: 0.0, border_color: Color::TRANSPARENT, }, style.color, ); } } impl<'a, Message, Renderer> From> for Element<'a, Message, Renderer> where Message: 'a, Renderer: 'a + crate::core::Renderer, Renderer::Theme: StyleSheet, { fn from(rule: Rule) -> Element<'a, Message, Renderer> { Element::new(rule) } }