//! Let your users split regions of your application and organize layout dynamically. //! //! ![Pane grid - Iced](https://iced.rs/examples/pane_grid.gif) //! //! # Example //! The [`pane_grid` example] showcases how to use a [`PaneGrid`] with resizing, //! drag and drop, and hotkey support. //! //! [`pane_grid` example]: https://github.com/iced-rs/iced/tree/0.10/examples/pane_grid mod axis; mod configuration; mod content; mod direction; mod draggable; mod node; mod pane; mod split; mod title_bar; pub mod state; pub use axis::Axis; pub use configuration::Configuration; pub use content::Content; pub use direction::Direction; pub use draggable::Draggable; pub use node::Node; pub use pane::Pane; pub use split::Split; pub use state::State; pub use title_bar::TitleBar; pub use crate::style::pane_grid::{Appearance, Line, StyleSheet}; use crate::container; use crate::core::event::{self, Event}; use crate::core::layout; use crate::core::mouse; use crate::core::overlay::{self, Group}; use crate::core::renderer; use crate::core::touch; use crate::core::widget; use crate::core::widget::tree::{self, Tree}; use crate::core::{ Clipboard, Color, Element, Layout, Length, Pixels, Point, Rectangle, Shell, Size, Vector, Widget, }; /// A collection of panes distributed using either vertical or horizontal splits /// to completely fill the space available. /// /// ![Pane grid - Iced](https://iced.rs/examples/pane_grid.gif) /// /// This distribution of space is common in tiling window managers (like /// [`awesome`](https://awesomewm.org/), [`i3`](https://i3wm.org/), or even /// [`tmux`](https://github.com/tmux/tmux)). /// /// A [`PaneGrid`] supports: /// /// * Vertical and horizontal splits /// * Tracking of the last active pane /// * Mouse-based resizing /// * Drag and drop to reorganize panes /// * Hotkey support /// * Configurable modifier keys /// * [`State`] API to perform actions programmatically (`split`, `swap`, `resize`, etc.) /// /// ## Example /// /// ```no_run /// # use iced_widget::{pane_grid, text}; /// # /// # type PaneGrid<'a, Message> = /// # iced_widget::PaneGrid<'a, Message, iced_widget::renderer::Renderer>; /// # /// enum PaneState { /// SomePane, /// AnotherKindOfPane, /// } /// /// enum Message { /// PaneDragged(pane_grid::DragEvent), /// PaneResized(pane_grid::ResizeEvent), /// } /// /// let (mut state, _) = pane_grid::State::new(PaneState::SomePane); /// /// let pane_grid = /// PaneGrid::new(&state, |pane, state, is_maximized| { /// pane_grid::Content::new(match state { /// PaneState::SomePane => text("This is some pane"), /// PaneState::AnotherKindOfPane => text("This is another kind of pane"), /// }) /// }) /// .on_drag(Message::PaneDragged) /// .on_resize(10, Message::PaneResized); /// ``` #[allow(missing_debug_implementations)] pub struct PaneGrid<'a, Message, Renderer = crate::Renderer> where Renderer: crate::core::Renderer, Renderer::Theme: StyleSheet + container::StyleSheet, { contents: Contents<'a, Content<'a, Message, Renderer>>, width: Length, height: Length, spacing: f32, on_click: Option Message + 'a>>, on_drag: Option Message + 'a>>, on_resize: Option<(f32, Box Message + 'a>)>, style: ::Style, } impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> where Renderer: crate::core::Renderer, Renderer::Theme: StyleSheet + container::StyleSheet, { /// Creates a [`PaneGrid`] with the given [`State`] and view function. /// /// The view function will be called to display each [`Pane`] present in the /// [`State`]. [`bool`] is set if the pane is maximized. pub fn new( state: &'a State, view: impl Fn(Pane, &'a T, bool) -> Content<'a, Message, Renderer>, ) -> Self { let contents = if let Some((pane, pane_state)) = state.maximized.and_then(|pane| { state.panes.get(&pane).map(|pane_state| (pane, pane_state)) }) { Contents::Maximized( pane, view(pane, pane_state, true), Node::Pane(pane), ) } else { Contents::All( state .panes .iter() .map(|(pane, pane_state)| { (*pane, view(*pane, pane_state, false)) }) .collect(), &state.internal, ) }; Self { contents, width: Length::Fill, height: Length::Fill, spacing: 0.0, on_click: None, on_drag: None, on_resize: None, style: Default::default(), } } /// Sets the width of the [`PaneGrid`]. pub fn width(mut self, width: impl Into) -> Self { self.width = width.into(); self } /// Sets the height of the [`PaneGrid`]. pub fn height(mut self, height: impl Into) -> Self { self.height = height.into(); self } /// Sets the spacing _between_ the panes of the [`PaneGrid`]. pub fn spacing(mut self, amount: impl Into) -> Self { self.spacing = amount.into().0; self } /// Sets the message that will be produced when a [`Pane`] of the /// [`PaneGrid`] is clicked. pub fn on_click(mut self, f: F) -> Self where F: 'a + Fn(Pane) -> Message, { self.on_click = Some(Box::new(f)); self } /// Enables the drag and drop interactions of the [`PaneGrid`], which will /// use the provided function to produce messages. pub fn on_drag(mut self, f: F) -> Self where F: 'a + Fn(DragEvent) -> Message, { self.on_drag = Some(Box::new(f)); self } /// Enables the resize interactions of the [`PaneGrid`], which will /// use the provided function to produce messages. /// /// The `leeway` describes the amount of space around a split that can be /// used to grab it. /// /// The grabbable area of a split will have a length of `spacing + leeway`, /// properly centered. In other words, a length of /// `(spacing + leeway) / 2.0` on either side of the split line. pub fn on_resize(mut self, leeway: impl Into, f: F) -> Self where F: 'a + Fn(ResizeEvent) -> Message, { self.on_resize = Some((leeway.into().0, Box::new(f))); self } /// Sets the style of the [`PaneGrid`]. pub fn style( mut self, style: impl Into<::Style>, ) -> Self { self.style = style.into(); self } fn drag_enabled(&self) -> bool { (!self.contents.is_maximized()) .then(|| self.on_drag.is_some()) .unwrap_or_default() } } impl<'a, Message, Renderer> Widget for PaneGrid<'a, Message, Renderer> where Renderer: crate::core::Renderer, Renderer::Theme: StyleSheet + container::StyleSheet, { fn tag(&self) -> tree::Tag { tree::Tag::of::() } fn state(&self) -> tree::State { tree::State::new(state::Action::Idle) } fn children(&self) -> Vec { self.contents .iter() .map(|(_, content)| content.state()) .collect() } fn diff(&self, tree: &mut Tree) { match &self.contents { Contents::All(contents, _) => tree.diff_children_custom( contents, |state, (_, content)| content.diff(state), |(_, content)| content.state(), ), Contents::Maximized(_, content, _) => tree.diff_children_custom( &[content], |state, content| content.diff(state), |content| content.state(), ), } } fn width(&self) -> Length { self.width } fn height(&self) -> Length { self.height } fn layout( &self, tree: &mut Tree, renderer: &Renderer, limits: &layout::Limits, ) -> layout::Node { layout( tree, renderer, limits, self.contents.layout(), self.width, self.height, self.spacing, self.contents.iter(), |content, tree, renderer, limits| { content.layout(tree, renderer, limits) }, ) } fn operate( &self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn widget::Operation, ) { operation.container(None, layout.bounds(), &mut |operation| { self.contents .iter() .zip(&mut tree.children) .zip(layout.children()) .for_each(|(((_pane, content), state), layout)| { content.operate(state, layout, renderer, operation); }); }); } fn on_event( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor: mouse::Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, viewport: &Rectangle, ) -> event::Status { let action = tree.state.downcast_mut::(); let on_drag = if self.drag_enabled() { &self.on_drag } else { &None }; let event_status = update( action, self.contents.layout(), &event, layout, cursor, shell, self.spacing, self.contents.iter(), &self.on_click, on_drag, &self.on_resize, ); let picked_pane = action.picked_pane().map(|(pane, _)| pane); self.contents .iter_mut() .zip(&mut tree.children) .zip(layout.children()) .map(|(((pane, content), tree), layout)| { let is_picked = picked_pane == Some(pane); content.on_event( tree, event.clone(), layout, cursor, renderer, clipboard, shell, viewport, is_picked, ) }) .fold(event_status, event::Status::merge) } fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: mouse::Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> mouse::Interaction { mouse_interaction( tree.state.downcast_ref(), self.contents.layout(), layout, cursor, self.spacing, self.on_resize.as_ref().map(|(leeway, _)| *leeway), ) .unwrap_or_else(|| { self.contents .iter() .zip(&tree.children) .zip(layout.children()) .map(|(((_pane, content), tree), layout)| { content.mouse_interaction( tree, layout, cursor, viewport, renderer, self.drag_enabled(), ) }) .max() .unwrap_or_default() }) } fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Renderer::Theme, style: &renderer::Style, layout: Layout<'_>, cursor: mouse::Cursor, viewport: &Rectangle, ) { draw( tree.state.downcast_ref(), self.contents.layout(), layout, cursor, renderer, theme, style, viewport, self.spacing, self.on_resize.as_ref().map(|(leeway, _)| *leeway), &self.style, self.contents .iter() .zip(&tree.children) .map(|((pane, content), tree)| (pane, (content, tree))), |(content, tree), renderer, style, layout, cursor, rectangle| { content.draw( tree, renderer, theme, style, layout, cursor, rectangle, ); }, ); } fn overlay<'b>( &'b mut self, tree: &'b mut Tree, layout: Layout<'_>, renderer: &Renderer, ) -> Option> { let children = self .contents .iter_mut() .zip(&mut tree.children) .zip(layout.children()) .filter_map(|(((_, content), state), layout)| { content.overlay(state, layout, renderer) }) .collect::>(); (!children.is_empty()).then(|| Group::with_children(children).overlay()) } } impl<'a, Message, Renderer> From> for Element<'a, Message, Renderer> where Message: 'a, Renderer: 'a + crate::core::Renderer, Renderer::Theme: StyleSheet + container::StyleSheet, { fn from( pane_grid: PaneGrid<'a, Message, Renderer>, ) -> Element<'a, Message, Renderer> { Element::new(pane_grid) } } /// Calculates the [`Layout`] of a [`PaneGrid`]. pub fn layout( tree: &mut Tree, renderer: &Renderer, limits: &layout::Limits, node: &Node, width: Length, height: Length, spacing: f32, contents: impl Iterator, layout_content: impl Fn( T, &mut Tree, &Renderer, &layout::Limits, ) -> layout::Node, ) -> layout::Node { let limits = limits.width(width).height(height); let size = limits.resolve(Size::ZERO); let regions = node.pane_regions(spacing, size); let children = contents .zip(tree.children.iter_mut()) .filter_map(|((pane, content), tree)| { let region = regions.get(&pane)?; let size = Size::new(region.width, region.height); let mut node = layout_content( content, tree, renderer, &layout::Limits::new(size, size), ); node.move_to(Point::new(region.x, region.y)); Some(node) }) .collect(); layout::Node::with_children(size, children) } /// Processes an [`Event`] and updates the [`state`] of a [`PaneGrid`] /// accordingly. pub fn update<'a, Message, T: Draggable>( action: &mut state::Action, node: &Node, event: &Event, layout: Layout<'_>, cursor: mouse::Cursor, shell: &mut Shell<'_, Message>, spacing: f32, contents: impl Iterator, on_click: &Option Message + 'a>>, on_drag: &Option Message + 'a>>, on_resize: &Option<(f32, Box Message + 'a>)>, ) -> event::Status { let mut event_status = event::Status::Ignored; match event { Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) | Event::Touch(touch::Event::FingerPressed { .. }) => { let bounds = layout.bounds(); if let Some(cursor_position) = cursor.position_over(bounds) { event_status = event::Status::Captured; match on_resize { Some((leeway, _)) => { let relative_cursor = Point::new( cursor_position.x - bounds.x, cursor_position.y - bounds.y, ); let splits = node.split_regions( spacing, Size::new(bounds.width, bounds.height), ); let clicked_split = hovered_split( splits.iter(), spacing + leeway, relative_cursor, ); if let Some((split, axis, _)) = clicked_split { if action.picked_pane().is_none() { *action = state::Action::Resizing { split, axis }; } } else { click_pane( action, layout, cursor_position, shell, contents, on_click, on_drag, ); } } None => { click_pane( action, layout, cursor_position, shell, contents, on_click, on_drag, ); } } } } Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left)) | Event::Touch(touch::Event::FingerLifted { .. }) | Event::Touch(touch::Event::FingerLost { .. }) => { if let Some((pane, _)) = action.picked_pane() { if let Some(on_drag) = on_drag { if let Some(cursor_position) = cursor.position() { let event = if let Some(edge) = in_edge(layout, cursor_position) { DragEvent::Dropped { pane, target: Target::Edge(edge), } } else { let dropped_region = contents .zip(layout.children()) .find_map(|(target, layout)| { layout_region(layout, cursor_position) .map(|region| (target, region)) }); match dropped_region { Some(((target, _), region)) if pane != target => { DragEvent::Dropped { pane, target: Target::Pane(target, region), } } _ => DragEvent::Canceled { pane }, } }; shell.publish(on_drag(event)); } } event_status = event::Status::Captured; } else if action.picked_split().is_some() { event_status = event::Status::Captured; } *action = state::Action::Idle; } Event::Mouse(mouse::Event::CursorMoved { .. }) | Event::Touch(touch::Event::FingerMoved { .. }) => { if let Some((_, on_resize)) = on_resize { if let Some((split, _)) = action.picked_split() { let bounds = layout.bounds(); let splits = node.split_regions( spacing, Size::new(bounds.width, bounds.height), ); if let Some((axis, rectangle, _)) = splits.get(&split) { if let Some(cursor_position) = cursor.position() { let ratio = match axis { Axis::Horizontal => { let position = cursor_position.y - bounds.y - rectangle.y; (position / rectangle.height) .clamp(0.1, 0.9) } Axis::Vertical => { let position = cursor_position.x - bounds.x - rectangle.x; (position / rectangle.width).clamp(0.1, 0.9) } }; shell.publish(on_resize(ResizeEvent { split, ratio, })); event_status = event::Status::Captured; } } } } } _ => {} } event_status } fn layout_region(layout: Layout<'_>, cursor_position: Point) -> Option { let bounds = layout.bounds(); if !bounds.contains(cursor_position) { return None; } let region = if cursor_position.x < (bounds.x + bounds.width / 3.0) { Region::Edge(Edge::Left) } else if cursor_position.x > (bounds.x + 2.0 * bounds.width / 3.0) { Region::Edge(Edge::Right) } else if cursor_position.y < (bounds.y + bounds.height / 3.0) { Region::Edge(Edge::Top) } else if cursor_position.y > (bounds.y + 2.0 * bounds.height / 3.0) { Region::Edge(Edge::Bottom) } else { Region::Center }; Some(region) } fn click_pane<'a, Message, T>( action: &mut state::Action, layout: Layout<'_>, cursor_position: Point, shell: &mut Shell<'_, Message>, contents: impl Iterator, on_click: &Option Message + 'a>>, on_drag: &Option Message + 'a>>, ) where T: Draggable, { let mut clicked_region = contents .zip(layout.children()) .filter(|(_, layout)| layout.bounds().contains(cursor_position)); if let Some(((pane, content), layout)) = clicked_region.next() { if let Some(on_click) = &on_click { shell.publish(on_click(pane)); } if let Some(on_drag) = &on_drag { if content.can_be_dragged_at(layout, cursor_position) { let pane_position = layout.position(); let origin = cursor_position - Vector::new(pane_position.x, pane_position.y); *action = state::Action::Dragging { pane, origin }; shell.publish(on_drag(DragEvent::Picked { pane })); } } } } /// Returns the current [`mouse::Interaction`] of a [`PaneGrid`]. pub fn mouse_interaction( action: &state::Action, node: &Node, layout: Layout<'_>, cursor: mouse::Cursor, spacing: f32, resize_leeway: Option, ) -> Option { if action.picked_pane().is_some() { return Some(mouse::Interaction::Grabbing); } let resize_axis = action.picked_split().map(|(_, axis)| axis).or_else(|| { resize_leeway.and_then(|leeway| { let cursor_position = cursor.position()?; let bounds = layout.bounds(); let splits = node.split_regions(spacing, bounds.size()); let relative_cursor = Point::new( cursor_position.x - bounds.x, cursor_position.y - bounds.y, ); hovered_split(splits.iter(), spacing + leeway, relative_cursor) .map(|(_, axis, _)| axis) }) }); if let Some(resize_axis) = resize_axis { return Some(match resize_axis { Axis::Horizontal => mouse::Interaction::ResizingVertically, Axis::Vertical => mouse::Interaction::ResizingHorizontally, }); } None } /// Draws a [`PaneGrid`]. pub fn draw( action: &state::Action, node: &Node, layout: Layout<'_>, cursor: mouse::Cursor, renderer: &mut Renderer, theme: &Renderer::Theme, default_style: &renderer::Style, viewport: &Rectangle, spacing: f32, resize_leeway: Option, style: &::Style, contents: impl Iterator, draw_pane: impl Fn( T, &mut Renderer, &renderer::Style, Layout<'_>, mouse::Cursor, &Rectangle, ), ) where Renderer: crate::core::Renderer, Renderer::Theme: StyleSheet, { let picked_pane = action.picked_pane(); let picked_split = action .picked_split() .and_then(|(split, axis)| { let bounds = layout.bounds(); let splits = node.split_regions(spacing, bounds.size()); let (_axis, region, ratio) = splits.get(&split)?; let region = axis.split_line_bounds(*region, *ratio, spacing); Some((axis, region + Vector::new(bounds.x, bounds.y), true)) }) .or_else(|| match resize_leeway { Some(leeway) => { let cursor_position = cursor.position()?; let bounds = layout.bounds(); let relative_cursor = Point::new( cursor_position.x - bounds.x, cursor_position.y - bounds.y, ); let splits = node.split_regions(spacing, bounds.size()); let (_split, axis, region) = hovered_split( splits.iter(), spacing + leeway, relative_cursor, )?; Some((axis, region + Vector::new(bounds.x, bounds.y), false)) } None => None, }); let pane_cursor = if picked_pane.is_some() { mouse::Cursor::Unavailable } else { cursor }; let mut render_picked_pane = None; let pane_in_edge = if picked_pane.is_some() { cursor .position() .and_then(|cursor_position| in_edge(layout, cursor_position)) } else { None }; for ((id, pane), pane_layout) in contents.zip(layout.children()) { match picked_pane { Some((dragging, origin)) if id == dragging => { render_picked_pane = Some((pane, origin, pane_layout)); } Some((dragging, _)) if id != dragging => { draw_pane( pane, renderer, default_style, pane_layout, pane_cursor, viewport, ); if picked_pane.is_some() && pane_in_edge.is_none() { if let Some(region) = cursor.position().and_then(|cursor_position| { layout_region(pane_layout, cursor_position) }) { let bounds = layout_region_bounds(pane_layout, region); let hovered_region_style = theme.hovered_region(style); renderer.fill_quad( renderer::Quad { bounds, border_radius: hovered_region_style .border_radius, border_width: hovered_region_style.border_width, border_color: hovered_region_style.border_color, }, theme.hovered_region(style).background, ); } } } _ => { draw_pane( pane, renderer, default_style, pane_layout, pane_cursor, viewport, ); } } } if let Some(edge) = pane_in_edge { let hovered_region_style = theme.hovered_region(style); let bounds = edge_bounds(layout, edge); renderer.fill_quad( renderer::Quad { bounds, border_radius: hovered_region_style.border_radius, border_width: hovered_region_style.border_width, border_color: hovered_region_style.border_color, }, theme.hovered_region(style).background, ); } // Render picked pane last if let Some((pane, origin, layout)) = render_picked_pane { if let Some(cursor_position) = cursor.position() { let bounds = layout.bounds(); renderer.with_translation( cursor_position - Point::new(bounds.x + origin.x, bounds.y + origin.y), |renderer| { renderer.with_layer(bounds, |renderer| { draw_pane( pane, renderer, default_style, layout, pane_cursor, viewport, ); }); }, ); } } if picked_pane.is_none() { if let Some((axis, split_region, is_picked)) = picked_split { let highlight = if is_picked { theme.picked_split(style) } else { theme.hovered_split(style) }; if let Some(highlight) = highlight { renderer.fill_quad( renderer::Quad { bounds: match axis { Axis::Horizontal => Rectangle { x: split_region.x, y: (split_region.y + (split_region.height - highlight.width) / 2.0) .round(), width: split_region.width, height: highlight.width, }, Axis::Vertical => Rectangle { x: (split_region.x + (split_region.width - highlight.width) / 2.0) .round(), y: split_region.y, width: highlight.width, height: split_region.height, }, }, border_radius: 0.0.into(), border_width: 0.0, border_color: Color::TRANSPARENT, }, highlight.color, ); } } } } const THICKNESS_RATIO: f32 = 25.0; fn in_edge(layout: Layout<'_>, cursor: Point) -> Option { let bounds = layout.bounds(); let height_thickness = bounds.height / THICKNESS_RATIO; let width_thickness = bounds.width / THICKNESS_RATIO; let thickness = height_thickness.min(width_thickness); if cursor.x > bounds.x && cursor.x < bounds.x + thickness { Some(Edge::Left) } else if cursor.x > bounds.x + bounds.width - thickness && cursor.x < bounds.x + bounds.width { Some(Edge::Right) } else if cursor.y > bounds.y && cursor.y < bounds.y + thickness { Some(Edge::Top) } else if cursor.y > bounds.y + bounds.height - thickness && cursor.y < bounds.y + bounds.height { Some(Edge::Bottom) } else { None } } fn edge_bounds(layout: Layout<'_>, edge: Edge) -> Rectangle { let bounds = layout.bounds(); let height_thickness = bounds.height / THICKNESS_RATIO; let width_thickness = bounds.width / THICKNESS_RATIO; let thickness = height_thickness.min(width_thickness); match edge { Edge::Top => Rectangle { height: thickness, ..bounds }, Edge::Left => Rectangle { width: thickness, ..bounds }, Edge::Right => Rectangle { x: bounds.x + bounds.width - thickness, width: thickness, ..bounds }, Edge::Bottom => Rectangle { y: bounds.y + bounds.height - thickness, height: thickness, ..bounds }, } } fn layout_region_bounds(layout: Layout<'_>, region: Region) -> Rectangle { let bounds = layout.bounds(); match region { Region::Center => bounds, Region::Edge(edge) => match edge { Edge::Top => Rectangle { height: bounds.height / 2.0, ..bounds }, Edge::Left => Rectangle { width: bounds.width / 2.0, ..bounds }, Edge::Right => Rectangle { x: bounds.x + bounds.width / 2.0, width: bounds.width / 2.0, ..bounds }, Edge::Bottom => Rectangle { y: bounds.y + bounds.height / 2.0, height: bounds.height / 2.0, ..bounds }, }, } } /// An event produced during a drag and drop interaction of a [`PaneGrid`]. #[derive(Debug, Clone, Copy)] pub enum DragEvent { /// A [`Pane`] was picked for dragging. Picked { /// The picked [`Pane`]. pane: Pane, }, /// A [`Pane`] was dropped on top of another [`Pane`]. Dropped { /// The picked [`Pane`]. pane: Pane, /// The [`Target`] where the picked [`Pane`] was dropped on. target: Target, }, /// A [`Pane`] was picked and then dropped outside of other [`Pane`] /// boundaries. Canceled { /// The picked [`Pane`]. pane: Pane, }, } /// The [`Target`] area a pane can be dropped on. #[derive(Debug, Clone, Copy)] pub enum Target { /// An [`Edge`] of the full [`PaneGrid`]. Edge(Edge), /// A single [`Pane`] of the [`PaneGrid`]. Pane(Pane, Region), } /// The region of a [`Pane`]. #[derive(Debug, Clone, Copy, Default)] pub enum Region { /// Center region. #[default] Center, /// Edge region. Edge(Edge), } /// The edges of an area. #[derive(Debug, Clone, Copy)] pub enum Edge { /// Top edge. Top, /// Left edge. Left, /// Right edge. Right, /// Bottom edge. Bottom, } /// An event produced during a resize interaction of a [`PaneGrid`]. #[derive(Debug, Clone, Copy)] pub struct ResizeEvent { /// The [`Split`] that is being dragged for resizing. pub split: Split, /// The new ratio of the [`Split`]. /// /// The ratio is a value in [0, 1], representing the exact position of a /// [`Split`] between two panes. pub ratio: f32, } /* * Helpers */ fn hovered_split<'a>( mut splits: impl Iterator, spacing: f32, cursor_position: Point, ) -> Option<(Split, Axis, Rectangle)> { splits.find_map(|(split, (axis, region, ratio))| { let bounds = axis.split_line_bounds(*region, *ratio, spacing); if bounds.contains(cursor_position) { Some((*split, *axis, bounds)) } else { None } }) } /// The visible contents of the [`PaneGrid`] #[derive(Debug)] pub enum Contents<'a, T> { /// All panes are visible All(Vec<(Pane, T)>, &'a state::Internal), /// A maximized pane is visible Maximized(Pane, T, Node), } impl<'a, T> Contents<'a, T> { /// Returns the layout [`Node`] of the [`Contents`] pub fn layout(&self) -> &Node { match self { Contents::All(_, state) => state.layout(), Contents::Maximized(_, _, layout) => layout, } } /// Returns an iterator over the values of the [`Contents`] pub fn iter(&self) -> Box + '_> { match self { Contents::All(contents, _) => Box::new( contents.iter().map(|(pane, content)| (*pane, content)), ), Contents::Maximized(pane, content, _) => { Box::new(std::iter::once((*pane, content))) } } } fn iter_mut(&mut self) -> Box + '_> { match self { Contents::All(contents, _) => Box::new( contents.iter_mut().map(|(pane, content)| (*pane, content)), ), Contents::Maximized(pane, content, _) => { Box::new(std::iter::once((*pane, content))) } } } fn is_maximized(&self) -> bool { matches!(self, Self::Maximized(..)) } }