//! A container for capturing mouse events. use iced_renderer::core::Point; use crate::core::event::{self, Event}; use crate::core::layout; use crate::core::mouse; use crate::core::overlay; use crate::core::renderer; use crate::core::touch; use crate::core::widget::{tree, Operation, Tree}; use crate::core::{ Clipboard, Element, Layout, Length, Rectangle, Shell, Size, Vector, Widget, }; /// Emit messages on mouse events. #[allow(missing_debug_implementations)] pub struct MouseArea< 'a, Message, Theme = crate::Theme, Renderer = crate::Renderer, > { content: Element<'a, Message, Theme, Renderer>, on_press: Option, on_release: Option, on_right_press: Option, on_right_release: Option, on_middle_press: Option, on_middle_release: Option, on_enter: Option, on_move: Option Message>>, on_exit: Option, interaction: Option, } impl<'a, Message, Theme, Renderer> MouseArea<'a, Message, Theme, Renderer> { /// The message to emit on a left button press. #[must_use] pub fn on_press(mut self, message: Message) -> Self { self.on_press = Some(message); self } /// The message to emit on a left button release. #[must_use] pub fn on_release(mut self, message: Message) -> Self { self.on_release = Some(message); self } /// The message to emit on a right button press. #[must_use] pub fn on_right_press(mut self, message: Message) -> Self { self.on_right_press = Some(message); self } /// The message to emit on a right button release. #[must_use] pub fn on_right_release(mut self, message: Message) -> Self { self.on_right_release = Some(message); self } /// The message to emit on a middle button press. #[must_use] pub fn on_middle_press(mut self, message: Message) -> Self { self.on_middle_press = Some(message); self } /// The message to emit on a middle button release. #[must_use] pub fn on_middle_release(mut self, message: Message) -> Self { self.on_middle_release = Some(message); self } /// The message to emit when the mouse enters the area. #[must_use] pub fn on_enter(mut self, message: Message) -> Self { self.on_enter = Some(message); self } /// The message to emit when the mouse moves in the area. #[must_use] pub fn on_move(mut self, build_message: F) -> Self where F: Fn(Point) -> Message + 'static, { self.on_move = Some(Box::new(build_message)); self } /// The message to emit when the mouse exits the area. #[must_use] pub fn on_exit(mut self, message: Message) -> Self { self.on_exit = Some(message); self } /// The [`mouse::Interaction`] to use when hovering the area. #[must_use] pub fn interaction(mut self, interaction: mouse::Interaction) -> Self { self.interaction = Some(interaction); self } } /// Local state of the [`MouseArea`]. #[derive(Default)] struct State { is_hovered: bool, } impl<'a, Message, Theme, Renderer> MouseArea<'a, Message, Theme, Renderer> { /// Creates a [`MouseArea`] with the given content. pub fn new( content: impl Into>, ) -> Self { MouseArea { content: content.into(), on_press: None, on_release: None, on_right_press: None, on_right_release: None, on_middle_press: None, on_middle_release: None, on_enter: None, on_move: None, on_exit: None, interaction: None, } } } impl<'a, Message, Theme, Renderer> Widget for MouseArea<'a, Message, Theme, Renderer> where Renderer: renderer::Renderer, Message: Clone, { fn tag(&self) -> tree::Tag { tree::Tag::of::() } fn state(&self) -> tree::State { tree::State::new(State::default()) } fn children(&self) -> Vec { vec![Tree::new(&self.content)] } fn diff(&self, tree: &mut Tree) { tree.diff_children(std::slice::from_ref(&self.content)); } fn size(&self) -> Size { self.content.as_widget().size() } fn layout( &self, tree: &mut Tree, renderer: &Renderer, limits: &layout::Limits, ) -> layout::Node { self.content .as_widget() .layout(&mut tree.children[0], renderer, limits) } fn operate( &self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation, ) { self.content.as_widget().operate( &mut tree.children[0], layout, renderer, operation, ); } fn on_event( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor: mouse::Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, viewport: &Rectangle, ) -> event::Status { if let event::Status::Captured = self.content.as_widget_mut().on_event( &mut tree.children[0], event.clone(), layout, cursor, renderer, clipboard, shell, viewport, ) { return event::Status::Captured; } update(self, tree, event, layout, cursor, shell) } fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: mouse::Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> mouse::Interaction { let content_interaction = self.content.as_widget().mouse_interaction( &tree.children[0], layout, cursor, viewport, renderer, ); match (self.interaction, content_interaction) { (Some(interaction), mouse::Interaction::Idle) if cursor.is_over(layout.bounds()) => { interaction } _ => content_interaction, } } fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, renderer_style: &renderer::Style, layout: Layout<'_>, cursor: mouse::Cursor, viewport: &Rectangle, ) { self.content.as_widget().draw( &tree.children[0], renderer, theme, renderer_style, layout, cursor, viewport, ); } fn overlay<'b>( &'b mut self, tree: &'b mut Tree, layout: Layout<'_>, renderer: &Renderer, translation: Vector, ) -> Option> { self.content.as_widget_mut().overlay( &mut tree.children[0], layout, renderer, translation, ) } } impl<'a, Message, Theme, Renderer> From> for Element<'a, Message, Theme, Renderer> where Message: 'a + Clone, Theme: 'a, Renderer: 'a + renderer::Renderer, { fn from( area: MouseArea<'a, Message, Theme, Renderer>, ) -> Element<'a, Message, Theme, Renderer> { Element::new(area) } } /// Processes the given [`Event`] and updates the [`State`] of an [`MouseArea`] /// accordingly. fn update( widget: &mut MouseArea<'_, Message, Theme, Renderer>, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor: mouse::Cursor, shell: &mut Shell<'_, Message>, ) -> event::Status { if let Event::Mouse(mouse::Event::CursorMoved { .. }) | Event::Touch(touch::Event::FingerMoved { .. }) = event { let state: &mut State = tree.state.downcast_mut(); let was_hovered = state.is_hovered; state.is_hovered = cursor.is_over(layout.bounds()); match ( widget.on_enter.as_ref(), widget.on_move.as_ref(), widget.on_exit.as_ref(), ) { (Some(on_enter), _, _) if state.is_hovered && !was_hovered => { shell.publish(on_enter.clone()); } (_, Some(on_move), _) if state.is_hovered => { if let Some(position) = cursor.position_in(layout.bounds()) { shell.publish(on_move(position)); } } (_, _, Some(on_exit)) if !state.is_hovered && was_hovered => { shell.publish(on_exit.clone()); } _ => {} } } if !cursor.is_over(layout.bounds()) { return event::Status::Ignored; } if let Some(message) = widget.on_press.as_ref() { if let Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) | Event::Touch(touch::Event::FingerPressed { .. }) = event { shell.publish(message.clone()); return event::Status::Captured; } } if let Some(message) = widget.on_release.as_ref() { if let Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left)) | Event::Touch(touch::Event::FingerLifted { .. }) = event { shell.publish(message.clone()); return event::Status::Captured; } } if let Some(message) = widget.on_right_press.as_ref() { if let Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Right)) = event { shell.publish(message.clone()); return event::Status::Captured; } } if let Some(message) = widget.on_right_release.as_ref() { if let Event::Mouse(mouse::Event::ButtonReleased( mouse::Button::Right, )) = event { shell.publish(message.clone()); return event::Status::Captured; } } if let Some(message) = widget.on_middle_press.as_ref() { if let Event::Mouse(mouse::Event::ButtonPressed( mouse::Button::Middle, )) = event { shell.publish(message.clone()); return event::Status::Captured; } } if let Some(message) = widget.on_middle_release.as_ref() { if let Event::Mouse(mouse::Event::ButtonReleased( mouse::Button::Middle, )) = event { shell.publish(message.clone()); return event::Status::Captured; } } event::Status::Ignored }