//! Build different kinds of 2D shapes. pub mod arc; mod builder; pub use arc::Arc; pub use builder::Builder; /// An immutable set of points that may or may not be connected. /// /// A single [`Path`] can represent different kinds of 2D shapes! /// /// [`Path`]: struct.Path.html #[derive(Debug, Clone)] pub struct Path { raw: lyon::path::Path, } impl Path { /// Creates a new [`Path`] with the provided closure. /// /// Use the [`Builder`] to configure your [`Path`]. /// /// [`Path`]: struct.Path.html /// [`Builder`]: struct.Builder.html pub fn new(f: impl FnOnce(&mut Builder)) -> Self { let mut builder = Builder::new(); // TODO: Make it pure instead of side-effect-based (?) f(&mut builder); builder.build() } #[inline] pub(crate) fn raw(&self) -> &lyon::path::Path { &self.raw } #[inline] pub(crate) fn transformed( &self, transform: &lyon::math::Transform, ) -> Path { Path { raw: self.raw.transformed(transform), } } }