//! Configure a [`Renderer`]. //! //! [`Renderer`]: struct.Renderer.html pub use iced_graphics::Antialiasing; /// The settings of a [`Renderer`]. /// /// [`Renderer`]: ../struct.Renderer.html #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub struct Settings { /// The output format of the [`Renderer`]. /// /// [`Renderer`]: ../struct.Renderer.html pub format: wgpu::TextureFormat, /// The bytes of the font that will be used by default. /// /// If `None` is provided, a default system font will be chosen. pub default_font: Option<&'static [u8]>, /// The antialiasing strategy that will be used for triangle primitives. pub antialiasing: Option, } impl Default for Settings { fn default() -> Settings { Settings { format: wgpu::TextureFormat::Bgra8UnormSrgb, default_font: None, antialiasing: None, } } }