use crate::{Primitive, Renderer}; use iced_native::{image, Image, Layout, MouseCursor, Node, Style}; impl image::Renderer for Renderer { fn node(&self, _image: &Image) -> Node { Node::new(Style::default()) } fn draw(&mut self, _image: &Image, _layout: Layout<'_>) -> Self::Output { (Primitive::None, MouseCursor::OutOfBounds) } }