use crate::{Primitive, Renderer}; use iced_native::{image, Image, Layout, MouseCursor, Node, Style}; impl image::Renderer<&str> for Renderer { fn node(&self, _image: &Image<&str>) -> Node { Node::new(Style::default()) } fn draw( &mut self, _image: &Image<&str>, _layout: Layout<'_>, ) -> Self::Output { (Primitive::None, MouseCursor::OutOfBounds) } }