use crate::{Primitive, Renderer}; use iced_native::{button, Button, Layout, Node, Point, Style}; impl button::Renderer for Renderer { fn node(&self, _button: &Button) -> Node { Node::new(Style::default()) } fn draw( &mut self, _button: &Button, _layout: Layout<'_>, _cursor_position: Point, ) -> Self::Primitive { // TODO Primitive::None } }