use iced_native::{ image, svg, Background, Color, Font, HorizontalAlignment, Rectangle, Vector, VerticalAlignment, }; /// A rendering primitive. #[derive(Debug, Clone)] pub enum Primitive { /// An empty primitive None, /// A group of primitives Group { /// The primitives of the group primitives: Vec, }, /// A text primitive Text { /// The contents of the text content: String, /// The bounds of the text bounds: Rectangle, /// The color of the text color: Color, /// The size of the text size: f32, /// The font of the text font: Font, /// The horizontal alignment of the text horizontal_alignment: HorizontalAlignment, /// The vertical alignment of the text vertical_alignment: VerticalAlignment, }, /// A quad primitive Quad { /// The bounds of the quad bounds: Rectangle, /// The background of the quad background: Background, /// The border radius of the quad border_radius: u16, /// The border width of the quad border_width: u16, /// The border color of the quad border_color: Color, }, /// An image primitive Image { /// The handle of the image handle: image::Handle, /// The bounds of the image bounds: Rectangle, }, /// An SVG primitive Svg { /// The path of the SVG file handle: svg::Handle, /// The bounds of the viewport bounds: Rectangle, }, /// A clip primitive Clip { /// The bounds of the clip bounds: Rectangle, /// The offset transformation of the clip offset: Vector, /// The content of the clip content: Box, }, } impl Default for Primitive { fn default() -> Primitive { Primitive::None } }