//! A [`wgpu`] renderer for [`iced_native`]. //! //! ![`iced_wgpu` crate graph](https://github.com/hecrj/iced/blob/cae26cb7bc627f4a5b3bcf1cd023a0c552e8c65e/docs/graphs/wgpu.png?raw=true) //! //! For now, it is the default renderer of [Iced] in native platforms. //! //! [`wgpu`] supports most modern graphics backends: Vulkan, Metal, DX11, and //! DX12 (OpenGL and WebGL are still WIP). Additionally, it will support the //! incoming [WebGPU API]. //! //! Currently, `iced_wgpu` supports the following primitives: //! - Text, which is rendered using [`wgpu_glyph`]. No shaping at all. //! - Quads or rectangles, with rounded borders and a solid background color. //! - Images, lazily loaded from the filesystem. //! - Clip areas, useful to implement scrollables or hide overflowing content. //! //! [Iced]: https://github.com/hecrj/iced //! [`iced_native`]: https://github.com/hecrj/iced/tree/master/native //! [`wgpu`]: https://github.com/gfx-rs/wgpu-rs //! [WebGPU API]: https://gpuweb.github.io/gpuweb/ //! [`wgpu_glyph`]: https://github.com/hecrj/wgpu_glyph //#![deny(missing_docs)] #![deny(missing_debug_implementations)] #![deny(unused_results)] #![deny(unsafe_code)] #![deny(rust_2018_idioms)] pub mod defaults; pub mod widget; mod image; mod primitive; mod quad; mod renderer; mod text; mod transformation; pub use defaults::Defaults; pub use primitive::Primitive; pub use renderer::{Renderer, Target}; #[doc(no_inline)] pub use widget::*; pub(crate) use self::image::Image; pub(crate) use quad::Quad; pub(crate) use transformation::Transformation;