/// A colored rectangle with a border. /// /// This type can be directly uploaded to GPU memory. #[derive(Debug, Clone, Copy)] #[repr(C)] pub struct Quad { /// The position of the [`Quad`]. pub position: [f32; 2], /// The size of the [`Quad`]. pub size: [f32; 2], /// The color of the [`Quad`], in __linear RGB__. pub color: [f32; 4], /// The border color of the [`Quad`], in __linear RGB__. pub border_color: [f32; 4], /// The border radius of the [`Quad`]. pub border_radius: [f32; 4], /// The border width of the [`Quad`]. pub border_width: f32, } #[allow(unsafe_code)] unsafe impl bytemuck::Zeroable for Quad {} #[allow(unsafe_code)] unsafe impl bytemuck::Pod for Quad {}