# `iced_wgpu` [][documentation] [](https://crates.io/crates/iced_wgpu) [](https://github.com/iced-rs/iced/blob/master/LICENSE) [](https://discord.gg/3xZJ65GAhd) `iced_wgpu` is a [`wgpu`] renderer for [`iced_native`]. For now, it is the default renderer of Iced in native platforms. [`wgpu`] supports most modern graphics backends: Vulkan, Metal, DX11, and DX12 (OpenGL and WebGL are still WIP). Additionally, it will support the incoming [WebGPU API]. Currently, `iced_wgpu` supports the following primitives: - Text, which is rendered using [`wgpu_glyph`]. No shaping at all. - Quads or rectangles, with rounded borders and a solid background color. - Clip areas, useful to implement scrollables or hide overflowing content. - Images and SVG, loaded from memory or the file system. - Meshes of triangles, useful to draw geometry freely.