//! Display a horizontal or vertical rule for dividing content. use iced_core::Color; /// The fill mode of a rule. #[derive(Debug, Clone, Copy)] pub enum FillMode { /// Fill the whole length of the container. Full, /// Fill a percent of the length of the container. The rule /// will be centered in that container. /// /// The range is `[0.0, 100.0]`. Percent(f32), /// Uniform offset from each end, length units. Padded(u16), /// Different offset on each end of the rule, length units. /// First = top or left. AsymmetricPadding(u16, u16), } impl FillMode { /// Return the starting offset and length of the rule. /// /// * `space` - The space to fill. /// /// # Returns /// /// * (starting_offset, length) pub fn fill(&self, space: f32) -> (f32, f32) { match *self { FillMode::Full => (0.0, space), FillMode::Percent(percent) => { if percent >= 100.0 { (0.0, space) } else { let percent_width = (space * percent / 100.0).round(); (((space - percent_width) / 2.0).round(), percent_width) } } FillMode::Padded(padding) => { if padding == 0 { (0.0, space) } else { let padding = padding as f32; let mut line_width = space - (padding * 2.0); if line_width < 0.0 { line_width = 0.0; } (padding, line_width) } } FillMode::AsymmetricPadding(first_pad, second_pad) => { let first_pad = first_pad as f32; let second_pad = second_pad as f32; let mut line_width = space - first_pad - second_pad; if line_width < 0.0 { line_width = 0.0; } (first_pad, line_width) } } } } /// The appearance of a rule. #[derive(Debug, Clone, Copy)] pub struct Style { /// The color of the rule. pub color: Color, /// The width (thickness) of the rule line. pub width: u16, /// The radius of the line corners. pub radius: f32, /// The [`FillMode`] of the rule. pub fill_mode: FillMode, } impl std::default::Default for Style { fn default() -> Self { Style { color: [0.6, 0.6, 0.6, 0.6].into(), width: 1, radius: 0.0, fill_mode: FillMode::Full, } } } /// A set of rules that dictate the style of a rule. pub trait StyleSheet { /// Produces the style of a rule. fn style(&self) -> Style; } struct Default; impl StyleSheet for Default { fn style(&self) -> Style { Style::default() } } impl<'a> std::default::Default for Box { fn default() -> Self { Box::new(Default) } } impl<'a, T> From for Box where T: 'a + StyleSheet, { fn from(style: T) -> Self { Box::new(style) } }