//! Display a horizontal or vertical rule for dividing content. use iced_core::Color; /// The fill mode of a rule. #[derive(Debug, Clone, Copy)] pub enum FillMode { /// Fill the whole length of the container. Full, /// Fill a percent of the length of the container. The rule /// will be centered in that container. /// /// The range is `[0.0, 100.0]`. Percent(f32), /// Uniform offset from each end, length units. Padded(u16), /// Different offset on each end of the rule, length units. /// First = top or left. AsymmetricPadding(u16, u16), } /// The appearance of a rule. #[derive(Debug, Clone, Copy)] pub struct Style { /// The color of the rule. pub color: Color, /// The width (thickness) of the rule line. pub width: u16, /// The radius of the rectangle corners. pub radius: u16, /// The [`FillMode`] of the rule. /// /// [`FillMode`]: enum.FillMode.html pub fill_mode: FillMode, } /// A set of rules that dictate the style of a rule. pub trait StyleSheet { /// Produces the style of a rule. fn style(&self) -> Style; } struct Default; impl StyleSheet for Default { fn style(&self) -> Style { Style { color: [0.6, 0.6, 0.6, 0.51].into(), width: 1, radius: 0, fill_mode: FillMode::Percent(90.0), } } } impl std::default::Default for Box { fn default() -> Self { Box::new(Default) } } impl From for Box where T: 'static + StyleSheet, { fn from(style: T) -> Self { Box::new(style) } }