//! Show toggle controls using checkboxes. use iced_core::{Background, Color}; /// The appearance of a checkbox. #[derive(Debug)] pub struct Style { pub background: Background, pub checkmark_color: Color, pub border_radius: f32, pub border_width: f32, pub border_color: Color, } /// A set of rules that dictate the style of a checkbox. pub trait StyleSheet { fn active(&self, is_checked: bool) -> Style; fn hovered(&self, is_checked: bool) -> Style; } struct Default; impl StyleSheet for Default { fn active(&self, _is_checked: bool) -> Style { Style { background: Background::Color(Color::from_rgb(0.95, 0.95, 0.95)), checkmark_color: Color::from_rgb(0.3, 0.3, 0.3), border_radius: 5.0, border_width: 1.0, border_color: Color::from_rgb(0.6, 0.6, 0.6), } } fn hovered(&self, is_checked: bool) -> Style { Style { background: Background::Color(Color::from_rgb(0.90, 0.90, 0.90)), ..self.active(is_checked) } } } impl std::default::Default for Box { fn default() -> Self { Box::new(Default) } } impl From for Box where T: 'static + StyleSheet, { fn from(style: T) -> Self { Box::new(style) } }