/// The position of a window in a given screen. #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub enum Position { /// The platform-specific default position for a new window. Default, /// The window is completely centered on the screen. Centered, /// The window is positioned with specific coordinates: `(X, Y)`. /// /// When the decorations of the window are enabled, Windows 10 will add some /// invisible padding to the window. This padding gets included in the /// position. So if you have decorations enabled and want the window to be /// at (0, 0) you would have to set the position to /// `(PADDING_X, PADDING_Y)`. Specific(i32, i32), } impl Default for Position { fn default() -> Self { Self::Default } } impl From for iced_winit::Position { fn from(position: Position) -> Self { match position { Position::Default => Self::Default, Position::Centered => Self::Centered, Position::Specific(x, y) => Self::Specific(x, y), } } }