pub use iced_winit::{ Align, Background, Color, Command, Font, HorizontalAlignment, Length, Space, Subscription, Vector, VerticalAlignment, }; pub mod widget { //! Display information and interactive controls in your application. //! //! # Re-exports //! For convenience, the contents of this module are available at the root //! module. Therefore, you can directly type: //! //! ``` //! use iced::{button, Button}; //! ``` //! //! # Stateful widgets //! Some widgets need to keep track of __local state__. //! //! These widgets have their own module with a `State` type. For instance, a //! [`TextInput`] has some [`text_input::State`]. //! //! [`TextInput`]: text_input/struct.TextInput.html //! [`text_input::State`]: text_input/struct.State.html pub use iced_wgpu::widget::*; pub mod image { //! Display images in your user interface. pub use iced_winit::image::{Handle, Image}; } pub mod svg { //! Display vector graphics in your user interface. pub use iced_winit::svg::{Handle, Svg}; } pub use iced_winit::{Checkbox, ProgressBar, Radio, Text}; #[doc(no_inline)] pub use { button::Button, container::Container, image::Image, scrollable::Scrollable, slider::Slider, svg::Svg, text_input::TextInput, }; /// A container that distributes its contents vertically. /// /// This is an alias of an `iced_native` column with a default `Renderer`. pub type Column<'a, Message> = iced_winit::Column<'a, Message, iced_wgpu::Renderer>; /// A container that distributes its contents horizontally. /// /// This is an alias of an `iced_native` row with a default `Renderer`. pub type Row<'a, Message> = iced_winit::Row<'a, Message, iced_wgpu::Renderer>; } #[doc(no_inline)] pub use widget::*; /// A generic widget. /// /// This is an alias of an `iced_native` element with a default `Renderer`. pub type Element<'a, Message> = iced_winit::Element<'a, Message, iced_wgpu::Renderer>;