//! Display images in your user interface. use crate::widget::{Tree, Widget}; use crate::Element; use iced_native::layout::{self, Layout}; use iced_native::renderer; use iced_native::widget::image; use iced_native::{Length, Point, Rectangle}; use std::hash::Hash; pub use image::Image; impl Widget for Image where Handle: Clone + Hash, Renderer: iced_native::image::Renderer, { fn width(&self) -> Length { >::width(self) } fn height(&self) -> Length { >::height(self) } fn layout( &self, renderer: &Renderer, limits: &layout::Limits, ) -> layout::Node { >::layout( self, renderer, limits, ) } fn draw( &self, _tree: &Tree, renderer: &mut Renderer, style: &renderer::Style, layout: Layout<'_>, cursor_position: Point, viewport: &Rectangle, ) { >::draw( self, renderer, style, layout, cursor_position, viewport, ) } } impl<'a, Message, Renderer, Handle> Into> for Image where Message: Clone + 'a, Renderer: iced_native::image::Renderer + 'a, Handle: Clone + Hash + 'a, { fn into(self) -> Element<'a, Message, Renderer> { Element::new(self) } }