//! Decorate content and apply alignment. use crate::widget::Tree; use crate::{Element, Widget}; use iced_native::alignment; use iced_native::event::{self, Event}; use iced_native::layout; use iced_native::mouse; use iced_native::overlay; use iced_native::renderer; use iced_native::widget::container; use iced_native::{ Clipboard, Layout, Length, Padding, Point, Rectangle, Shell, }; use std::u32; pub use iced_style::container::{Style, StyleSheet}; /// An element decorating some content. /// /// It is normally used for alignment purposes. #[allow(missing_debug_implementations)] pub struct Container<'a, Message, Renderer> { padding: Padding, width: Length, height: Length, max_width: u32, max_height: u32, horizontal_alignment: alignment::Horizontal, vertical_alignment: alignment::Vertical, style_sheet: Box, content: Element<'a, Message, Renderer>, } impl<'a, Message, Renderer> Container<'a, Message, Renderer> where Renderer: iced_native::Renderer, { /// Creates an empty [`Container`]. pub fn new(content: T) -> Self where T: Into>, { Container { padding: Padding::ZERO, width: Length::Shrink, height: Length::Shrink, max_width: u32::MAX, max_height: u32::MAX, horizontal_alignment: alignment::Horizontal::Left, vertical_alignment: alignment::Vertical::Top, style_sheet: Default::default(), content: content.into(), } } /// Sets the [`Padding`] of the [`Container`]. pub fn padding>(mut self, padding: P) -> Self { self.padding = padding.into(); self } /// Sets the width of the [`Container`]. pub fn width(mut self, width: Length) -> Self { self.width = width; self } /// Sets the height of the [`Container`]. pub fn height(mut self, height: Length) -> Self { self.height = height; self } /// Sets the maximum width of the [`Container`]. pub fn max_width(mut self, max_width: u32) -> Self { self.max_width = max_width; self } /// Sets the maximum height of the [`Container`] in pixels. pub fn max_height(mut self, max_height: u32) -> Self { self.max_height = max_height; self } /// Sets the content alignment for the horizontal axis of the [`Container`]. pub fn align_x(mut self, alignment: alignment::Horizontal) -> Self { self.horizontal_alignment = alignment; self } /// Sets the content alignment for the vertical axis of the [`Container`]. pub fn align_y(mut self, alignment: alignment::Vertical) -> Self { self.vertical_alignment = alignment; self } /// Centers the contents in the horizontal axis of the [`Container`]. pub fn center_x(mut self) -> Self { self.horizontal_alignment = alignment::Horizontal::Center; self } /// Centers the contents in the vertical axis of the [`Container`]. pub fn center_y(mut self) -> Self { self.vertical_alignment = alignment::Vertical::Center; self } /// Sets the style of the [`Container`]. pub fn style( mut self, style_sheet: impl Into>, ) -> Self { self.style_sheet = style_sheet.into(); self } } impl<'a, Message, Renderer> Widget for Container<'a, Message, Renderer> where Renderer: iced_native::Renderer, { fn children(&self) -> Vec { vec![Tree::new(&self.content)] } fn diff(&self, tree: &mut Tree) { tree.diff_children(std::slice::from_ref(&self.content)) } fn width(&self) -> Length { self.width } fn height(&self) -> Length { self.height } fn layout( &self, renderer: &Renderer, limits: &layout::Limits, ) -> layout::Node { container::layout( renderer, limits, self.width, self.height, self.padding, self.horizontal_alignment, self.vertical_alignment, |renderer, limits| { self.content.as_widget().layout(renderer, limits) }, ) } fn on_event( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor_position: Point, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, ) -> event::Status { self.content.as_widget_mut().on_event( &mut tree.children[0], event, layout.children().next().unwrap(), cursor_position, renderer, clipboard, shell, ) } fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor_position: Point, viewport: &Rectangle, renderer: &Renderer, ) -> mouse::Interaction { self.content.as_widget().mouse_interaction( &tree.children[0], layout.children().next().unwrap(), cursor_position, viewport, renderer, ) } fn draw( &self, tree: &Tree, renderer: &mut Renderer, renderer_style: &renderer::Style, layout: Layout<'_>, cursor_position: Point, viewport: &Rectangle, ) { let style = self.style_sheet.style(); container::draw_background(renderer, &style, layout.bounds()); self.content.as_widget().draw( &tree.children[0], renderer, &renderer::Style { text_color: style .text_color .unwrap_or(renderer_style.text_color), }, layout.children().next().unwrap(), cursor_position, viewport, ); } fn overlay<'b>( &'b self, tree: &'b mut Tree, layout: Layout<'_>, renderer: &Renderer, ) -> Option> { self.content.as_widget().overlay( &mut tree.children[0], layout.children().next().unwrap(), renderer, ) } } impl<'a, Message, Renderer> From> for Element<'a, Message, Renderer> where Renderer: 'a + iced_native::Renderer, Message: 'a, { fn from( column: Container<'a, Message, Renderer>, ) -> Element<'a, Message, Renderer> { Element::new(column) } }