pub mod image; mod button; mod checkbox; mod column; mod container; mod element; mod row; mod scrollable; mod slider; mod text; mod text_input; mod toggler; mod tree; pub use button::Button; pub use checkbox::Checkbox; pub use column::Column; pub use container::Container; pub use element::Element; pub use image::Image; pub use row::Row; pub use scrollable::Scrollable; pub use slider::Slider; pub use text::Text; pub use text_input::TextInput; pub use toggler::Toggler; pub use tree::Tree; use iced_native::event::{self, Event}; use iced_native::layout::{self, Layout}; use iced_native::mouse; use iced_native::renderer; use iced_native::{Clipboard, Hasher, Length, Point, Rectangle, Shell}; use std::any::{self, Any}; pub trait Widget { fn tag(&self) -> any::TypeId; fn state(&self) -> Box; fn children_state(&self) -> Vec; fn width(&self) -> Length; fn height(&self) -> Length; fn hash_layout(&self, state: &mut Hasher); fn layout( &self, renderer: &Renderer, limits: &layout::Limits, ) -> layout::Node; fn draw( &self, state: &Tree, renderer: &mut Renderer, style: &renderer::Style, layout: Layout<'_>, cursor_position: Point, viewport: &Rectangle, ); fn diff(&self, _tree: &mut Tree) {} fn mouse_interaction( &self, _state: &Tree, _layout: Layout<'_>, _cursor_position: Point, _viewport: &Rectangle, _renderer: &Renderer, ) -> mouse::Interaction { mouse::Interaction::Idle } fn on_event( &mut self, _state: &mut Tree, _event: Event, _layout: Layout<'_>, _cursor_position: Point, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, _shell: &mut Shell<'_, Message>, ) -> event::Status { event::Status::Ignored } } pub fn container<'a, Message, Renderer>( content: impl Into>, ) -> Container<'a, Message, Renderer> where Renderer: iced_native::Renderer, { Container::new(content) } pub fn column<'a, Message, Renderer>() -> Column<'a, Message, Renderer> { Column::new() } pub fn row<'a, Message, Renderer>() -> Row<'a, Message, Renderer> { Row::new() } pub fn scrollable<'a, Message, Renderer>( content: impl Into>, ) -> Scrollable<'a, Message, Renderer> where Renderer: iced_native::Renderer, { Scrollable::new(content) } pub fn button<'a, Message, Renderer>( content: impl Into>, ) -> Button<'a, Message, Renderer> { Button::new(content) } pub fn text(text: impl Into) -> Text where Renderer: iced_native::text::Renderer, { Text::new(text) } pub fn checkbox<'a, Message, Renderer>( label: impl Into, is_checked: bool, f: impl Fn(bool) -> Message + 'a, ) -> Checkbox<'a, Message, Renderer> where Renderer: iced_native::text::Renderer, { Checkbox::new(is_checked, label, f) } pub fn text_input<'a, Message, Renderer>( placeholder: &str, value: &str, on_change: impl Fn(String) -> Message + 'a, ) -> TextInput<'a, Message, Renderer> where Message: Clone, Renderer: iced_native::text::Renderer, { TextInput::new(placeholder, value, on_change) } pub fn slider<'a, Message, Renderer, T>( range: std::ops::RangeInclusive, value: T, on_change: impl Fn(T) -> Message + 'a, ) -> Slider<'a, T, Message> where Message: Clone, Renderer: iced_native::Renderer, T: Copy + From + std::cmp::PartialOrd, { Slider::new(range, value, on_change) } pub fn image(handle: Handle) -> Image { Image::new(handle) }