//! Display a widget over another. use std::hash::Hash; use iced_core::Rectangle; use crate::widget::text::{self, Text}; use crate::{ event, layout, Clipboard, Element, Event, Hasher, Layout, Length, Point, Widget, }; /// An element to display a widget over another. #[allow(missing_debug_implementations)] pub struct Tooltip<'a, Message, Renderer: self::Renderer + text::Renderer> { content: Element<'a, Message, Renderer>, tooltip: Text, position: Position, } impl<'a, Message, Renderer> Tooltip<'a, Message, Renderer> where Renderer: self::Renderer + text::Renderer, { /// Creates an empty [`Tooltip`]. /// /// [`Tooltip`]: struct.Tooltip.html pub fn new( content: impl Into>, tooltip: Text, position: Position, ) -> Self { Tooltip { content: content.into(), tooltip, position, } } } /// The position of the tooltip. Defaults to following the cursor. #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub enum Position { /// The tooltip will follow the cursor. FollowCursor, /// The tooltip will appear on the top of the widget. Top, /// The tooltip will appear on the bottom of the widget. Bottom, /// The tooltip will appear on the left of the widget. Left, /// The tooltip will appear on the right of the widget. Right, } impl<'a, Message, Renderer> Widget for Tooltip<'a, Message, Renderer> where Renderer: self::Renderer + text::Renderer, { fn width(&self) -> Length { self.content.width() } fn height(&self) -> Length { self.content.height() } fn layout( &self, renderer: &Renderer, limits: &layout::Limits, ) -> layout::Node { self.content.layout(renderer, limits) } fn on_event( &mut self, event: Event, layout: Layout<'_>, cursor_position: Point, messages: &mut Vec, renderer: &Renderer, clipboard: Option<&dyn Clipboard>, ) -> event::Status { self.content.widget.on_event( event, layout, cursor_position, messages, renderer, clipboard, ) } fn draw( &self, renderer: &mut Renderer, defaults: &Renderer::Defaults, layout: Layout<'_>, cursor_position: Point, viewport: &Rectangle, ) -> Renderer::Output { self::Renderer::draw( renderer, defaults, cursor_position, layout, viewport, &self.content, &self.tooltip, self.position, ) } fn hash_layout(&self, state: &mut Hasher) { struct Marker; std::any::TypeId::of::().hash(state); self.content.hash_layout(state); } } /// The renderer of a [`Tooltip`]. /// /// Your [renderer] will need to implement this trait before being /// able to use a [`Tooltip`] in your user interface. /// /// [`Tooltip`]: struct.Tooltip.html /// [renderer]: ../../renderer/index.html pub trait Renderer: crate::Renderer + text::Renderer { /// The style supported by this renderer. type Style: Default; /// Draws a [`Tooltip`]. /// /// [`Tooltip`]: struct.Tooltip.html fn draw( &mut self, defaults: &Self::Defaults, cursor_position: Point, content_layout: Layout<'_>, viewport: &Rectangle, content: &Element<'_, Message, Self>, tooltip: &Text, position: Position, ) -> Self::Output; } impl<'a, Message, Renderer> From> for Element<'a, Message, Renderer> where Renderer: 'a + self::Renderer + text::Renderer, Message: 'a, { fn from( column: Tooltip<'a, Message, Renderer>, ) -> Element<'a, Message, Renderer> { Element::new(column) } }