use crate::{ layout, mouse, overlay::menu::{self, Menu}, scrollable, text, Clipboard, Element, Event, Hasher, Layout, Length, Overlay, Point, Rectangle, Size, Widget, }; use std::borrow::Cow; pub struct ComboBox<'a, T, Message, Renderer: self::Renderer> where [T]: ToOwned>, { menu: &'a mut menu::State, on_selected: Box Message>, options: Cow<'a, [T]>, selected: Option, width: Length, padding: u16, text_size: Option, font: Renderer::Font, style: ::Style, is_open: bool, } #[derive(Default)] pub struct State { menu: menu::State, } impl<'a, T: 'a, Message, Renderer: self::Renderer> ComboBox<'a, T, Message, Renderer> where T: ToString, [T]: ToOwned>, { pub fn new( state: &'a mut State, options: impl Into>, selected: Option, on_selected: impl Fn(T) -> Message + 'static, ) -> Self { let is_open = state.menu.is_open(); Self { menu: &mut state.menu, on_selected: Box::new(on_selected), options: options.into(), selected, width: Length::Shrink, text_size: None, padding: Renderer::DEFAULT_PADDING, font: Default::default(), style: Default::default(), is_open, } } /// Sets the width of the [`ComboBox`]. /// /// [`ComboBox`]: struct.Button.html pub fn width(mut self, width: Length) -> Self { self.width = width; self } /// Sets the padding of the [`ComboBox`]. /// /// [`ComboBox`]: struct.Button.html pub fn padding(mut self, padding: u16) -> Self { self.padding = padding; self } pub fn text_size(mut self, size: u16) -> Self { self.text_size = Some(size); self } pub fn font(mut self, font: Renderer::Font) -> Self { self.font = font; self } /// Sets the style of the [`ComboBox`]. /// /// [`ComboBox`]: struct.ComboBox.html pub fn style( mut self, style: impl Into<::Style>, ) -> Self { self.style = style.into(); self } } impl<'a, T: 'a, Message, Renderer> Widget<'a, Message, Renderer> for ComboBox<'a, T, Message, Renderer> where T: Clone + ToString + Eq, [T]: ToOwned>, Message: 'static, Renderer: self::Renderer + scrollable::Renderer + 'a, { fn width(&self) -> Length { Length::Shrink } fn height(&self) -> Length { Length::Shrink } fn layout( &self, renderer: &Renderer, limits: &layout::Limits, ) -> layout::Node { use std::f32; let limits = limits .width(self.width) .height(Length::Shrink) .pad(f32::from(self.padding)); let text_size = self.text_size.unwrap_or(renderer.default_size()); let max_width = match self.width { Length::Shrink => { let labels = self.options.iter().map(ToString::to_string); labels .map(|label| { let (width, _) = renderer.measure( &label, text_size, Renderer::Font::default(), Size::new(f32::INFINITY, f32::INFINITY), ); width.round() as u32 }) .max() .unwrap_or(100) } _ => 0, }; let size = { let intrinsic = Size::new( max_width as f32 + f32::from(text_size) + f32::from(self.padding), f32::from(text_size), ); limits.resolve(intrinsic).pad(f32::from(self.padding)) }; layout::Node::new(size) } fn hash_layout(&self, state: &mut Hasher) { use std::hash::Hash as _; match self.width { Length::Shrink => { self.options .iter() .map(ToString::to_string) .for_each(|label| label.hash(state)); } _ => { self.width.hash(state); } } } fn on_event( &mut self, event: Event, layout: Layout<'_>, cursor_position: Point, _messages: &mut Vec, _renderer: &Renderer, _clipboard: Option<&dyn Clipboard>, ) { if !self.is_open { match event { Event::Mouse(mouse::Event::ButtonPressed( mouse::Button::Left, )) => { if layout.bounds().contains(cursor_position) { let selected = self.selected.as_ref(); self.menu.open( self.options .iter() .position(|option| Some(option) == selected), ); } } _ => {} } } } fn draw( &self, renderer: &mut Renderer, _defaults: &Renderer::Defaults, layout: Layout<'_>, cursor_position: Point, ) -> Renderer::Output { self::Renderer::draw( renderer, layout.bounds(), cursor_position, self.selected.as_ref().map(ToString::to_string), self.padding, self.text_size.unwrap_or(renderer.default_size()), self.font, &self.style, ) } fn overlay( &mut self, layout: Layout<'_>, ) -> Option> { if self.menu.is_open() { let bounds = layout.bounds(); let mut menu = Menu::new(&mut self.menu, &self.options, &self.on_selected) .width(bounds.width.round() as u16) .padding(self.padding) .font(self.font) .style(Renderer::menu_style(&self.style)); if let Some(text_size) = self.text_size { menu = menu.text_size(text_size); } Some(menu.overlay(layout.position(), bounds.height)) } else { None } } } pub trait Renderer: text::Renderer + menu::Renderer { type Style: Default; const DEFAULT_PADDING: u16; fn menu_style( style: &::Style, ) -> ::Style; fn draw( &mut self, bounds: Rectangle, cursor_position: Point, selected: Option, padding: u16, text_size: u16, font: Self::Font, style: &::Style, ) -> Self::Output; } impl<'a, T: 'a, Message, Renderer> Into> for ComboBox<'a, T, Message, Renderer> where T: Clone + ToString + Eq, [T]: ToOwned>, Renderer: self::Renderer + 'a, Message: 'static, { fn into(self) -> Element<'a, Message, Renderer> { Element::new(self) } }