//! Load and draw raster graphics. use crate::{Hasher, Rectangle}; use std::hash::{Hash, Hasher as _}; use std::path::PathBuf; use std::sync::Arc; /// An [`Image`] handle. #[derive(Debug, Clone)] pub struct Handle { id: u64, data: Arc, } impl Handle { /// Creates an image [`Handle`] pointing to the image of the given path. /// /// Makes an educated guess about the image format by examining the data in the file. pub fn from_path>(path: T) -> Handle { Self::from_data(Data::Path(path.into())) } /// Creates an image [`Handle`] containing the image pixels directly. This /// function expects the input data to be provided as a `Vec` of BGRA /// pixels. /// /// This is useful if you have already decoded your image. pub fn from_pixels(width: u32, height: u32, pixels: Vec) -> Handle { Self::from_data(Data::Pixels { width, height, pixels, }) } /// Creates an image [`Handle`] containing the image data directly. /// /// Makes an educated guess about the image format by examining the given data. /// /// This is useful if you already have your image loaded in-memory, maybe /// because you downloaded or generated it procedurally. pub fn from_memory(bytes: Vec) -> Handle { Self::from_data(Data::Bytes(bytes)) } fn from_data(data: Data) -> Handle { let mut hasher = Hasher::default(); data.hash(&mut hasher); Handle { id: hasher.finish(), data: Arc::new(data), } } /// Returns the unique identifier of the [`Handle`]. pub fn id(&self) -> u64 { self.id } /// Returns a reference to the image [`Data`]. pub fn data(&self) -> &Data { &self.data } } impl From for Handle where T: Into, { fn from(path: T) -> Handle { Handle::from_path(path.into()) } } impl Hash for Handle { fn hash(&self, state: &mut H) { self.id.hash(state); } } /// The data of an [`Image`]. #[derive(Clone, Hash)] pub enum Data { /// File data Path(PathBuf), /// In-memory data Bytes(Vec), /// Decoded image pixels in BGRA format. Pixels { /// The width of the image. width: u32, /// The height of the image. height: u32, /// The pixels. pixels: Vec, }, } impl std::fmt::Debug for Data { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { match self { Data::Path(path) => write!(f, "Path({:?})", path), Data::Bytes(_) => write!(f, "Bytes(...)"), Data::Pixels { width, height, .. } => { write!(f, "Pixels({} * {})", width, height) } } } } /// A [`Renderer`] that can render raster graphics. /// /// [renderer]: crate::renderer pub trait Renderer: crate::Renderer { /// The image Handle to be displayed. Iced exposes its own default implementation of a [`Handle`] /// /// [`Handle`]: Self::Handle type Handle: Clone + Hash; /// Returns the dimensions of an image for the given [`Handle`]. fn dimensions(&self, handle: &Self::Handle) -> (u32, u32); /// Draws an image with the given [`Handle`] and inside the provided /// `bounds`. fn draw(&mut self, handle: Self::Handle, bounds: Rectangle); }