# `iced_native` [][documentation] [](https://crates.io/crates/iced_native) [](https://github.com/iced-rs/iced/blob/master/LICENSE) [](https://discord.gg/3xZJ65GAhd) `iced_native` takes [`iced_core`] and builds a native runtime on top of it, featuring: - A custom layout engine, greatly inspired by [`druid`] - Event handling for all the built-in widgets - A renderer-agnostic API To achieve this, it introduces a bunch of reusable interfaces: - A `Widget` trait, which is used to implement new widgets: from layout requirements to event and drawing logic. - A bunch of `Renderer` traits, meant to keep the crate renderer-agnostic. - A `Windowed` trait, leveraging [`raw-window-handle`], which can be implemented by graphical renderers that target _windows_. Window-based shells (like [`iced_winit`]) can use this trait to stay renderer-agnostic.