//! Draw text. pub mod cache; pub mod editor; pub mod paragraph; pub use cache::Cache; pub use editor::Editor; pub use paragraph::Paragraph; pub use cosmic_text; use crate::core::font::{self, Font}; use crate::core::text::Shaping; use crate::core::{Color, Point, Rectangle, Size}; use once_cell::sync::OnceCell; use std::borrow::Cow; use std::sync::{Arc, RwLock, Weak}; /// Returns the global [`FontSystem`]. pub fn font_system() -> &'static RwLock { static FONT_SYSTEM: OnceCell> = OnceCell::new(); FONT_SYSTEM.get_or_init(|| { RwLock::new(FontSystem { raw: cosmic_text::FontSystem::new_with_fonts([ cosmic_text::fontdb::Source::Binary(Arc::new( include_bytes!("../fonts/Iced-Icons.ttf").as_slice(), )), ]), version: Version::default(), }) }) } /// A set of system fonts. #[allow(missing_debug_implementations)] pub struct FontSystem { raw: cosmic_text::FontSystem, version: Version, } impl FontSystem { /// Returns the raw [`cosmic_text::FontSystem`]. pub fn raw(&mut self) -> &mut cosmic_text::FontSystem { &mut self.raw } /// Loads a font from its bytes. pub fn load_font(&mut self, bytes: Cow<'static, [u8]>) { let _ = self.raw.db_mut().load_font_source( cosmic_text::fontdb::Source::Binary(Arc::new(bytes.into_owned())), ); self.version = Version(self.version.0 + 1); } /// Returns the current [`Version`] of the [`FontSystem`]. /// /// Loading a font will increase the version of a [`FontSystem`]. pub fn version(&self) -> Version { self.version } } /// A version number. #[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default)] pub struct Version(u32); /// A weak reference to a [`cosmic-text::Buffer`] that can be drawn. #[derive(Debug, Clone)] pub struct Raw { /// A weak reference to a [`cosmic_text::Buffer`]. pub buffer: Weak, /// The position of the text. pub position: Point, /// The color of the text. pub color: Color, /// The clip bounds of the text. pub clip_bounds: Rectangle, } impl PartialEq for Raw { fn eq(&self, _other: &Self) -> bool { // TODO: There is no proper way to compare raw buffers // For now, no two instances of `Raw` text will be equal. // This should be fine, but could trigger unnecessary redraws // in the future. false } } /// Measures the dimensions of the given [`cosmic_text::Buffer`]. pub fn measure(buffer: &cosmic_text::Buffer) -> Size { let (width, total_lines) = buffer .layout_runs() .fold((0.0, 0usize), |(width, total_lines), run| { (run.line_w.max(width), total_lines + 1) }); Size::new(width, total_lines as f32 * buffer.metrics().line_height) } /// Returns the attributes of the given [`Font`]. pub fn to_attributes(font: Font) -> cosmic_text::Attrs<'static> { cosmic_text::Attrs::new() .family(to_family(font.family)) .weight(to_weight(font.weight)) .stretch(to_stretch(font.stretch)) .style(to_style(font.style)) } fn to_family(family: font::Family) -> cosmic_text::Family<'static> { match family { font::Family::Name(name) => cosmic_text::Family::Name(name), font::Family::SansSerif => cosmic_text::Family::SansSerif, font::Family::Serif => cosmic_text::Family::Serif, font::Family::Cursive => cosmic_text::Family::Cursive, font::Family::Fantasy => cosmic_text::Family::Fantasy, font::Family::Monospace => cosmic_text::Family::Monospace, } } fn to_weight(weight: font::Weight) -> cosmic_text::Weight { match weight { font::Weight::Thin => cosmic_text::Weight::THIN, font::Weight::ExtraLight => cosmic_text::Weight::EXTRA_LIGHT, font::Weight::Light => cosmic_text::Weight::LIGHT, font::Weight::Normal => cosmic_text::Weight::NORMAL, font::Weight::Medium => cosmic_text::Weight::MEDIUM, font::Weight::Semibold => cosmic_text::Weight::SEMIBOLD, font::Weight::Bold => cosmic_text::Weight::BOLD, font::Weight::ExtraBold => cosmic_text::Weight::EXTRA_BOLD, font::Weight::Black => cosmic_text::Weight::BLACK, } } fn to_stretch(stretch: font::Stretch) -> cosmic_text::Stretch { match stretch { font::Stretch::UltraCondensed => cosmic_text::Stretch::UltraCondensed, font::Stretch::ExtraCondensed => cosmic_text::Stretch::ExtraCondensed, font::Stretch::Condensed => cosmic_text::Stretch::Condensed, font::Stretch::SemiCondensed => cosmic_text::Stretch::SemiCondensed, font::Stretch::Normal => cosmic_text::Stretch::Normal, font::Stretch::SemiExpanded => cosmic_text::Stretch::SemiExpanded, font::Stretch::Expanded => cosmic_text::Stretch::Expanded, font::Stretch::ExtraExpanded => cosmic_text::Stretch::ExtraExpanded, font::Stretch::UltraExpanded => cosmic_text::Stretch::UltraExpanded, } } fn to_style(style: font::Style) -> cosmic_text::Style { match style { font::Style::Normal => cosmic_text::Style::Normal, font::Style::Italic => cosmic_text::Style::Italic, font::Style::Oblique => cosmic_text::Style::Oblique, } } /// Converts some [`Shaping`] strategy to a [`cosmic_text::Shaping`] strategy. pub fn to_shaping(shaping: Shaping) -> cosmic_text::Shaping { match shaping { Shaping::Basic => cosmic_text::Shaping::Basic, Shaping::Advanced => cosmic_text::Shaping::Advanced, } } /// Converts some [`Color`] to a [`cosmic_text::Color`]. pub fn to_color(color: Color) -> cosmic_text::Color { let [r, g, b, a] = color.into_rgba8(); cosmic_text::Color::rgba(r, g, b, a) }