# `iced_glow` [![Documentation](https://docs.rs/iced_glow/badge.svg)][documentation] [![Crates.io](https://img.shields.io/crates/v/iced_glow.svg)](https://crates.io/crates/iced_glow) [![License](https://img.shields.io/crates/l/iced_glow.svg)](https://github.com/hecrj/iced/blob/master/LICENSE) [![Discord Server](https://img.shields.io/discord/628993209984614400?label=&labelColor=6A7EC2&logo=discord&logoColor=ffffff&color=7389D8)](https://discord.gg/3xZJ65GAhd) `iced_glow` is a [`glow`] renderer for [`iced_native`]. This renderer supports OpenGL 3.0+ and OpenGL ES 2.0. This is renderer is mostly used as a fallback for hardware that doesn't support [`wgpu`] (Vulkan, Metal or DX12). Currently, `iced_glow` supports the following primitives: - Text, which is rendered using [`glow_glyph`]. No shaping at all. - Quads or rectangles, with rounded borders and a solid background color. - Clip areas, useful to implement scrollables or hide overflowing content. - Meshes of triangles, useful to draw geometry freely.

The native target

[documentation]: https://docs.rs/iced_glow [`iced_native`]: ../native [`glow`]: https://github.com/grovesNL/glow [`wgpu`]: https://github.com/gfx-rs/wgpu [`glow_glyph`]: https://github.com/hecrj/glow_glyph ## Installation Add `iced_glow` as a dependency in your `Cargo.toml`: ```toml iced_glow = "0.2" ``` __Iced moves fast and the `master` branch can contain breaking changes!__ If you want to learn about a specific release, check out [the release list]. [the release list]: https://github.com/hecrj/iced/releases ## Current limitations The current implementation is quite naive, it uses: - A different pipeline/shader for each primitive - A very simplistic layer model: every `Clip` primitive will generate new layers - _Many_ render passes instead of preparing everything upfront - A glyph cache that is trimmed incorrectly when there are multiple layers (a [`glyph_brush`] limitation) Some of these issues are already being worked on! If you want to help, [get in touch!] [get in touch!]: ../CONTRIBUTING.md [`glyph_brush`]: https://github.com/alexheretic/glyph-brush