mod text; use ggez::graphics::{self, Color}; use ggez::Context; pub struct Renderer<'a> { pub context: &'a mut Context, } impl Renderer<'_> { pub fn flush(&mut self) { graphics::draw_queued_text( self.context, graphics::DrawParam::default(), Default::default(), graphics::FilterMode::Linear, ) .expect("Draw text"); } } impl iced::Renderer for Renderer<'_> { type Color = Color; fn explain(&mut self, layout: &iced::Layout<'_>, color: Color) {} }