/// A window level groups windows with respect to their z-position. /// /// The relative ordering between windows in different window levels is fixed. /// The z-order of a window within the same window level may change dynamically /// on user interaction. #[derive(Debug, Clone, Copy, PartialEq, Eq, Default)] pub enum Level { /// The default behavior. #[default] Normal, /// The window will always be below normal windows. /// /// This is useful for a widget-based app. AlwaysOnBottom, /// The window will always be on top of normal windows. AlwaysOnTop, }