//! Build touch events. use crate::Point; /// A touch interaction. #[derive(Debug, Clone, Copy, PartialEq)] #[allow(missing_docs)] pub enum Event { /// A touch interaction was started. FingerPressed { id: Finger, position: Point }, /// An on-going touch interaction was moved. FingerMoved { id: Finger, position: Point }, /// A touch interaction was ended. FingerLifted { id: Finger, position: Point }, /// A touch interaction was canceled. FingerLost { id: Finger, position: Point }, } /// A unique identifier representing a finger on a touch interaction. #[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)] pub struct Finger(pub u64);