use crate::{Point, Rectangle, Transformation, Vector}; /// The mouse cursor state. #[derive(Debug, Clone, Copy, PartialEq, Default)] pub enum Cursor { /// The cursor has a defined position. Available(Point), /// The cursor has a defined position, but it's levitating over a layer above. Levitating(Point), /// The cursor is currently unavailable (i.e. out of bounds or busy). #[default] Unavailable, } impl Cursor { /// Returns the absolute position of the [`Cursor`], if available. pub fn position(self) -> Option<Point> { match self { Cursor::Available(position) => Some(position), Cursor::Levitating(_) | Cursor::Unavailable => None, } } /// Returns the absolute position of the [`Cursor`], if available and inside /// the given bounds. /// /// If the [`Cursor`] is not over the provided bounds, this method will /// return `None`. pub fn position_over(self, bounds: Rectangle) -> Option<Point> { self.position().filter(|p| bounds.contains(*p)) } /// Returns the relative position of the [`Cursor`] inside the given bounds, /// if available. /// /// If the [`Cursor`] is not over the provided bounds, this method will /// return `None`. pub fn position_in(self, bounds: Rectangle) -> Option<Point> { self.position_over(bounds) .map(|p| p - Vector::new(bounds.x, bounds.y)) } /// Returns the relative position of the [`Cursor`] from the given origin, /// if available. pub fn position_from(self, origin: Point) -> Option<Point> { self.position().map(|p| p - Vector::new(origin.x, origin.y)) } /// Returns true if the [`Cursor`] is over the given `bounds`. pub fn is_over(self, bounds: Rectangle) -> bool { self.position_over(bounds).is_some() } /// Returns true if the [`Cursor`] is levitating over a layer above. pub fn is_levitating(self) -> bool { matches!(self, Self::Levitating(_)) } /// Makes the [`Cursor`] levitate over a layer above. pub fn levitate(self) -> Self { match self { Self::Available(position) => Self::Levitating(position), _ => self, } } /// Brings the [`Cursor`] back to the current layer. pub fn land(self) -> Self { match self { Cursor::Levitating(position) => Cursor::Available(position), _ => self, } } } impl std::ops::Mul<Transformation> for Cursor { type Output = Self; fn mul(self, transformation: Transformation) -> Self { match self { Self::Available(position) => { Self::Available(position * transformation) } Self::Levitating(position) => { Self::Levitating(position * transformation) } Self::Unavailable => Self::Unavailable, } } }