//! Load and draw raster graphics. pub use bytes::Bytes; use crate::{Radians, Rectangle, Size}; use rustc_hash::FxHasher; use std::hash::{Hash, Hasher}; use std::path::{Path, PathBuf}; /// A handle of some image data. #[derive(Clone, PartialEq, Eq)] pub enum Handle { /// A file handle. The image data will be read /// from the file path. /// /// Use [`from_path`] to create this variant. /// /// [`from_path`]: Self::from_path Path(Id, PathBuf), /// A handle pointing to some encoded image bytes in-memory. /// /// Use [`from_bytes`] to create this variant. /// /// [`from_bytes`]: Self::from_bytes Bytes(Id, Bytes), /// A handle pointing to decoded image pixels in RGBA format. /// /// Use [`from_rgba`] to create this variant. /// /// [`from_rgba`]: Self::from_rgba Rgba { /// The id of this handle. id: Id, /// The width of the image. width: u32, /// The height of the image. height: u32, /// The pixels. pixels: Bytes, }, } impl Handle { /// Creates an image [`Handle`] pointing to the image of the given path. /// /// Makes an educated guess about the image format by examining the data in the file. pub fn from_path>(path: T) -> Handle { let path = path.into(); Self::Path(Id::path(&path), path) } /// Creates an image [`Handle`] containing the encoded image data directly. /// /// Makes an educated guess about the image format by examining the given data. /// /// This is useful if you already have your image loaded in-memory, maybe /// because you downloaded or generated it procedurally. pub fn from_bytes(bytes: impl Into) -> Handle { Self::Bytes(Id::unique(), bytes.into()) } /// Creates an image [`Handle`] containing the decoded image pixels directly. /// /// This function expects the pixel data to be provided as a collection of [`Bytes`] /// of RGBA pixels. Therefore, the length of the pixel data should always be /// `width * height * 4`. /// /// This is useful if you have already decoded your image. pub fn from_rgba( width: u32, height: u32, pixels: impl Into, ) -> Handle { Self::Rgba { id: Id::unique(), width, height, pixels: pixels.into(), } } /// Returns the unique identifier of the [`Handle`]. pub fn id(&self) -> Id { match self { Handle::Path(id, _) | Handle::Bytes(id, _) | Handle::Rgba { id, .. } => *id, } } } impl From for Handle where T: Into, { fn from(path: T) -> Handle { Handle::from_path(path.into()) } } impl std::fmt::Debug for Handle { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { match self { Self::Path(_, path) => write!(f, "Path({path:?})"), Self::Bytes(_, _) => write!(f, "Bytes(...)"), Self::Rgba { width, height, .. } => { write!(f, "Pixels({width} * {height})") } } } } /// The unique identifier of some [`Handle`] data. #[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)] pub struct Id(_Id); #[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)] enum _Id { Unique(u64), Hash(u64), } impl Id { fn unique() -> Self { use std::sync::atomic::{self, AtomicU64}; static NEXT_ID: AtomicU64 = AtomicU64::new(0); Self(_Id::Unique(NEXT_ID.fetch_add(1, atomic::Ordering::Relaxed))) } fn path(path: impl AsRef) -> Self { let hash = { let mut hasher = FxHasher::default(); path.as_ref().hash(&mut hasher); hasher.finish() }; Self(_Id::Hash(hash)) } } /// Image filtering strategy. #[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)] pub enum FilterMethod { /// Bilinear interpolation. #[default] Linear, /// Nearest neighbor. Nearest, } /// A [`Renderer`] that can render raster graphics. /// /// [renderer]: crate::renderer pub trait Renderer: crate::Renderer { /// The image Handle to be displayed. Iced exposes its own default implementation of a [`Handle`] /// /// [`Handle`]: Self::Handle type Handle: Clone; /// Returns the dimensions of an image for the given [`Handle`]. fn measure_image(&self, handle: &Self::Handle) -> Size; /// Draws an image with the given [`Handle`] and inside the provided /// `bounds`. fn draw_image( &mut self, handle: Self::Handle, filter_method: FilterMethod, bounds: Rectangle, rotation: Radians, opacity: f32, ); }