use crate::{Point, Rectangle, Vector}; use std::f32::consts::PI; use std::ops::RangeInclusive; /// Degrees #[derive(Debug, Copy, Clone, PartialEq, PartialOrd)] pub struct Degrees(pub f32); /// Radians #[derive(Debug, Copy, Clone, PartialEq, PartialOrd)] pub struct Radians(pub f32); impl Radians { /// The range of radians of a circle. pub const RANGE: RangeInclusive = Radians(0.0)..=Radians(2.0 * PI); } impl From for Radians { fn from(degrees: Degrees) -> Self { Self(degrees.0 * PI / 180.0) } } impl From for Radians { fn from(radians: f32) -> Self { Self(radians) } } impl From for Radians { fn from(radians: u8) -> Self { Self(f32::from(radians)) } } impl From for f64 { fn from(radians: Radians) -> Self { Self::from(radians.0) } } impl num_traits::FromPrimitive for Radians { fn from_i64(n: i64) -> Option { Some(Self(n as f32)) } fn from_u64(n: u64) -> Option { Some(Self(n as f32)) } fn from_f64(n: f64) -> Option { Some(Self(n as f32)) } } impl Radians { /// Calculates the line in which the [`Angle`] intercepts the `bounds`. pub fn to_distance(&self, bounds: &Rectangle) -> (Point, Point) { let v1 = Vector::new(f32::cos(self.0), f32::sin(self.0)); let distance_to_rect = f32::min( f32::abs((bounds.y - bounds.center().y) / v1.y), f32::abs(((bounds.x + bounds.width) - bounds.center().x) / v1.x), ); let start = bounds.center() + v1 * distance_to_rect; let end = bounds.center() - v1 * distance_to_rect; (start, end) } }