From d922b478156488a7bc03c6e791e05c040d702634 Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Mon, 8 Apr 2024 15:04:35 +0200 Subject: Reintroduce support for custom primitives in `iced_wgpu` --- widget/src/shader.rs | 11 ++++++----- widget/src/shader/program.rs | 4 ++-- 2 files changed, 8 insertions(+), 7 deletions(-) (limited to 'widget') diff --git a/widget/src/shader.rs b/widget/src/shader.rs index 68112f83..fad2f4eb 100644 --- a/widget/src/shader.rs +++ b/widget/src/shader.rs @@ -13,12 +13,13 @@ use crate::core::widget::tree::{self, Tree}; use crate::core::widget::{self, Widget}; use crate::core::window; use crate::core::{Clipboard, Element, Length, Rectangle, Shell, Size}; -use crate::renderer::wgpu::primitive::pipeline; +use crate::renderer::wgpu::primitive; use std::marker::PhantomData; +pub use crate::graphics::Viewport; pub use crate::renderer::wgpu::wgpu; -pub use pipeline::{Primitive, Storage}; +pub use primitive::{Primitive, Storage}; /// A widget which can render custom shaders with Iced's `wgpu` backend. /// @@ -60,7 +61,7 @@ impl Widget for Shader where P: Program, - Renderer: pipeline::Renderer, + Renderer: primitive::Renderer, { fn tag(&self) -> tree::Tag { struct Tag(T); @@ -160,7 +161,7 @@ where let bounds = layout.bounds(); let state = tree.state.downcast_ref::(); - renderer.draw_pipeline_primitive( + renderer.draw_primitive( bounds, self.program.draw(state, cursor_position, bounds), ); @@ -171,7 +172,7 @@ impl<'a, Message, Theme, Renderer, P> From> for Element<'a, Message, Theme, Renderer> where Message: 'a, - Renderer: pipeline::Renderer, + Renderer: primitive::Renderer, P: Program + 'a, { fn from( diff --git a/widget/src/shader/program.rs b/widget/src/shader/program.rs index 6dd50404..902c7c3b 100644 --- a/widget/src/shader/program.rs +++ b/widget/src/shader/program.rs @@ -1,7 +1,7 @@ use crate::core::event; use crate::core::mouse; use crate::core::{Rectangle, Shell}; -use crate::renderer::wgpu::primitive::pipeline; +use crate::renderer::wgpu::Primitive; use crate::shader; /// The state and logic of a [`Shader`] widget. @@ -15,7 +15,7 @@ pub trait Program { type State: Default + 'static; /// The type of primitive this [`Program`] can draw. - type Primitive: pipeline::Primitive + 'static; + type Primitive: Primitive + 'static; /// Update the internal [`State`] of the [`Program`]. This can be used to reflect state changes /// based on mouse & other events. You can use the [`Shell`] to publish messages, request a -- cgit