From ace4217b22131865623faac99cfdb5692a84d1ae Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Tue, 29 Oct 2019 19:45:47 +0100 Subject: Fix `Transformation` docs --- wgpu/src/transformation.rs | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'wgpu') diff --git a/wgpu/src/transformation.rs b/wgpu/src/transformation.rs index ed80b31a..53583e7e 100644 --- a/wgpu/src/transformation.rs +++ b/wgpu/src/transformation.rs @@ -2,10 +2,6 @@ use nalgebra::Matrix3; use std::ops::Mul; /// A 2D transformation matrix. -/// -/// It can be used to apply a transformation to a [`Target`]. -/// -/// [`Target`]: struct.Target.html #[derive(Debug, Clone, Copy, PartialEq)] pub struct Transformation(Matrix3); @@ -16,11 +12,6 @@ impl Transformation { } /// Creates an orthographic projection. - /// - /// You should rarely need this. On creation, a [`Target`] is automatically - /// set up with the correct orthographic projection. - /// - /// [`Target`]: struct.Target.html #[rustfmt::skip] pub fn orthographic(width: u16, height: u16) -> Transformation { Transformation(nalgebra::Matrix3::new( @@ -31,8 +22,6 @@ impl Transformation { } /// Creates a translate transformation. - /// - /// You can use this to pan your camera, for example. pub fn translate(x: f32, y: f32) -> Transformation { Transformation(Matrix3::new_translation(&nalgebra::Vector2::new(x, y))) } -- cgit