From b74e7e7353d69ffb54cf0c0f0574ea7abf0f3a68 Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Sat, 7 Mar 2020 23:45:54 +0100 Subject: Implement `Primitive::Cached` --- wgpu/src/widget/canvas/layer.rs | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'wgpu/src/widget/canvas/layer.rs') diff --git a/wgpu/src/widget/canvas/layer.rs b/wgpu/src/widget/canvas/layer.rs index 95e2d0ee..a46b7fb1 100644 --- a/wgpu/src/widget/canvas/layer.rs +++ b/wgpu/src/widget/canvas/layer.rs @@ -4,21 +4,22 @@ mod cache; pub use cache::Cache; use crate::Primitive; +use iced_native::Size; -use iced_native::{Point, Size}; +use std::sync::Arc; /// A layer that can be presented at a [`Canvas`]. /// /// [`Canvas`]: ../struct.Canvas.html pub trait Layer: std::fmt::Debug { - /// Draws the [`Layer`] in the given bounds and produces [`Mesh2D`] as a - /// result. + /// Draws the [`Layer`] in the given bounds and produces a [`Primitive`] as + /// a result. /// - /// The [`Layer`] may choose to store the produced [`Mesh2D`] locally and + /// The [`Layer`] may choose to store the produced [`Primitive`] locally and /// only recompute it when the bounds change, its contents change, or is /// otherwise explicitly cleared by other means. /// /// [`Layer`]: trait.Layer.html - /// [`Mesh2D`]: ../../../triangle/struct.Mesh2D.html - fn draw(&self, origin: Point, bounds: Size) -> Primitive; + /// [`Primitive`]: ../../../enum.Primitive.html + fn draw(&self, bounds: Size) -> Arc; } -- cgit