From 5ca98b113e49bfb2372b245a985f957611a0a1ac Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Thu, 2 Jan 2020 19:25:00 +0100 Subject: Rename `Geometry2D` to `Mesh2D` and move it to `iced_wgpu` --- wgpu/src/shader/triangle.vert | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 wgpu/src/shader/triangle.vert (limited to 'wgpu/src/shader/triangle.vert') diff --git a/wgpu/src/shader/triangle.vert b/wgpu/src/shader/triangle.vert new file mode 100644 index 00000000..fd86ecd6 --- /dev/null +++ b/wgpu/src/shader/triangle.vert @@ -0,0 +1,17 @@ +#version 450 + +layout(location = 0) in vec2 i_Position; +layout(location = 1) in vec4 i_Color; + +layout(location = 0) out vec4 o_Color; + +layout (set = 0, binding = 0) uniform Globals { + mat4 u_Transform; + float u_Scale; +}; + +void main() { + vec2 p_Position = i_Position * u_Scale; + gl_Position = u_Transform * vec4(p_Position, 0.0, 1.0); + o_Color = i_Color; +} -- cgit