From 0d620b7701f427ed0091f3640ab9ca0e116eb412 Mon Sep 17 00:00:00 2001 From: Artur Sapek Date: Wed, 1 Jan 2020 15:44:32 -0700 Subject: Implement Geometry2D primitive --- wgpu/src/shader/geom2d.vert | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 wgpu/src/shader/geom2d.vert (limited to 'wgpu/src/shader/geom2d.vert') diff --git a/wgpu/src/shader/geom2d.vert b/wgpu/src/shader/geom2d.vert new file mode 100644 index 00000000..fd86ecd6 --- /dev/null +++ b/wgpu/src/shader/geom2d.vert @@ -0,0 +1,17 @@ +#version 450 + +layout(location = 0) in vec2 i_Position; +layout(location = 1) in vec4 i_Color; + +layout(location = 0) out vec4 o_Color; + +layout (set = 0, binding = 0) uniform Globals { + mat4 u_Transform; + float u_Scale; +}; + +void main() { + vec2 p_Position = i_Position * u_Scale; + gl_Position = u_Transform * vec4(p_Position, 0.0, 1.0); + o_Color = i_Color; +} -- cgit