From c148557cabf1fb9127b00b248479de2eb1d1d477 Mon Sep 17 00:00:00 2001 From: Cupnfish Date: Sat, 2 Jul 2022 15:39:42 +0800 Subject: update `wgpu` to `0.13` --- wgpu/src/shader/blit.wgsl | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'wgpu/src/shader/blit.wgsl') diff --git a/wgpu/src/shader/blit.wgsl b/wgpu/src/shader/blit.wgsl index f8f6e2d4..5ff86f0a 100644 --- a/wgpu/src/shader/blit.wgsl +++ b/wgpu/src/shader/blit.wgsl @@ -16,19 +16,19 @@ var uvs: array, 6> = array, 6>( vec2(1.0, 1.0) ); -[[group(0), binding(0)]] var u_sampler: sampler; -[[group(1), binding(0)]] var u_texture: texture_2d; +@group(0) @binding(0) var u_sampler: sampler; +@group(1) @binding(0) var u_texture: texture_2d; struct VertexInput { - [[builtin(vertex_index)]] vertex_index: u32; + @builtin(vertex_index) vertex_index: u32, }; struct VertexOutput { - [[builtin(position)]] position: vec4; - [[location(0)]] uv: vec2; + @builtin(position) position: vec4, + @location(0) uv: vec2, }; -[[stage(vertex)]] +@vertex fn vs_main(input: VertexInput) -> VertexOutput { var out: VertexOutput; out.uv = uvs[input.vertex_index]; @@ -37,7 +37,7 @@ fn vs_main(input: VertexInput) -> VertexOutput { return out; } -[[stage(fragment)]] -fn fs_main(input: VertexOutput) -> [[location(0)]] vec4 { +@fragment +fn fs_main(input: VertexOutput) -> @location(0) vec4 { return textureSample(u_texture, u_sampler, input.uv); } -- cgit