From 904818ccb0597e50b8a51bcbcbbf914c692b3d1a Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Thu, 7 Nov 2019 02:05:11 +0100 Subject: Floor layer coords to avoid excessive clipping --- wgpu/src/renderer.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'wgpu/src/renderer.rs') diff --git a/wgpu/src/renderer.rs b/wgpu/src/renderer.rs index 1d40c215..c8e1e10d 100644 --- a/wgpu/src/renderer.rs +++ b/wgpu/src/renderer.rs @@ -265,8 +265,8 @@ impl Renderer { if width > 0.0 && height > 0.0 { let clip_layer = Layer::new( Rectangle { - x: x.max(0.0).ceil() as u32, - y: y.max(0.0).ceil() as u32, + x: x.max(0.0).floor() as u32, + y: y.max(0.0).floor() as u32, width: width.ceil() as u32, height: height.ceil() as u32, }, -- cgit