From 4272090d36caf2937c170d3b28d1be1acc94a440 Mon Sep 17 00:00:00 2001 From: PolyMeilex Date: Sun, 18 Feb 2024 06:12:15 +0100 Subject: [wgpu.image] Workaround WGPU OpenGL heuristics --- wgpu/src/image/atlas.rs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'wgpu/src/image') diff --git a/wgpu/src/image/atlas.rs b/wgpu/src/image/atlas.rs index 789e35b4..0919f6df 100644 --- a/wgpu/src/image/atlas.rs +++ b/wgpu/src/image/atlas.rs @@ -24,10 +24,14 @@ pub struct Atlas { impl Atlas { pub fn new(device: &wgpu::Device) -> Self { + // We start with 2 layers, to help wgpu figure out that this texture is `GL_TEXTURE_2D_ARRAY` rather + // than `GL_TEXTURE_2D` + // https://github.com/gfx-rs/wgpu/blob/004e3efe84a320d9331371ed31fa50baa2414911/wgpu-hal/src/gles/mod.rs#L371 + let layers = vec![Layer::Empty, Layer::Empty]; let extent = wgpu::Extent3d { width: SIZE, height: SIZE, - depth_or_array_layers: 1, + depth_or_array_layers: layers.len() as u32, }; let texture = device.create_texture(&wgpu::TextureDescriptor { @@ -55,7 +59,7 @@ impl Atlas { Atlas { texture, texture_view, - layers: vec![Layer::Empty], + layers, } } -- cgit