From 04df889cacfc4dfe93c2640b75f65eaafa060dba Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Mon, 19 Feb 2024 08:18:51 +0100 Subject: Use two layers for `image::atlas` only on `Gl` backend --- wgpu/src/image/atlas.rs | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) (limited to 'wgpu/src/image/atlas.rs') diff --git a/wgpu/src/image/atlas.rs b/wgpu/src/image/atlas.rs index 0919f6df..ea36e06d 100644 --- a/wgpu/src/image/atlas.rs +++ b/wgpu/src/image/atlas.rs @@ -23,11 +23,15 @@ pub struct Atlas { } impl Atlas { - pub fn new(device: &wgpu::Device) -> Self { - // We start with 2 layers, to help wgpu figure out that this texture is `GL_TEXTURE_2D_ARRAY` rather - // than `GL_TEXTURE_2D` - // https://github.com/gfx-rs/wgpu/blob/004e3efe84a320d9331371ed31fa50baa2414911/wgpu-hal/src/gles/mod.rs#L371 - let layers = vec![Layer::Empty, Layer::Empty]; + pub fn new(device: &wgpu::Device, backend: wgpu::Backend) -> Self { + let layers = match backend { + // On the GL backend we start with 2 layers, to help wgpu figure + // out that this texture is `GL_TEXTURE_2D_ARRAY` rather than `GL_TEXTURE_2D` + // https://github.com/gfx-rs/wgpu/blob/004e3efe84a320d9331371ed31fa50baa2414911/wgpu-hal/src/gles/mod.rs#L371 + wgpu::Backend::Gl => vec![Layer::Empty, Layer::Empty], + _ => vec![Layer::Empty], + }; + let extent = wgpu::Extent3d { width: SIZE, height: SIZE, -- cgit