From 6551a0b2ab6c831dd1d3646ecf55180339275e22 Mon Sep 17 00:00:00 2001 From: Bingus Date: Thu, 11 May 2023 09:12:06 -0700 Subject: Added support for gradients as background variants + other optimizations. --- wgpu/src/image.rs | 46 +++++++--------------------------------------- 1 file changed, 7 insertions(+), 39 deletions(-) (limited to 'wgpu/src/image.rs') diff --git a/wgpu/src/image.rs b/wgpu/src/image.rs index 263bcfa2..6fe02b91 100644 --- a/wgpu/src/image.rs +++ b/wgpu/src/image.rs @@ -8,10 +8,10 @@ mod vector; use atlas::Atlas; +use crate::buffer::Buffer; use crate::core::{Rectangle, Size}; use crate::graphics::Transformation; -use crate::layer; -use crate::Buffer; +use crate::{layer, quad}; use std::cell::RefCell; use std::mem; @@ -121,7 +121,7 @@ impl Layer { ); let _ = self.instances.resize(device, instances.len()); - self.instances.write(queue, 0, instances); + let _ = self.instances.write(queue, 0, instances); self.instance_count = instances.len(); } @@ -131,7 +131,7 @@ impl Layer { render_pass.set_vertex_buffer(1, self.instances.slice(..)); render_pass.draw_indexed( - 0..QUAD_INDICES.len() as u32, + 0..quad::INDICES.len() as u32, 0, 0..self.instance_count as u32, ); @@ -244,22 +244,7 @@ impl Pipeline { fragment: Some(wgpu::FragmentState { module: &shader, entry_point: "fs_main", - targets: &[Some(wgpu::ColorTargetState { - format, - blend: Some(wgpu::BlendState { - color: wgpu::BlendComponent { - src_factor: wgpu::BlendFactor::SrcAlpha, - dst_factor: wgpu::BlendFactor::OneMinusSrcAlpha, - operation: wgpu::BlendOperation::Add, - }, - alpha: wgpu::BlendComponent { - src_factor: wgpu::BlendFactor::One, - dst_factor: wgpu::BlendFactor::OneMinusSrcAlpha, - operation: wgpu::BlendOperation::Add, - }, - }), - write_mask: wgpu::ColorWrites::ALL, - })], + targets: &quad::color_target_state(format), }), primitive: wgpu::PrimitiveState { topology: wgpu::PrimitiveTopology::TriangleList, @@ -278,14 +263,14 @@ impl Pipeline { let vertices = device.create_buffer_init(&wgpu::util::BufferInitDescriptor { label: Some("iced_wgpu::image vertex buffer"), - contents: bytemuck::cast_slice(&QUAD_VERTS), + contents: bytemuck::cast_slice(&quad::VERTICES), usage: wgpu::BufferUsages::VERTEX, }); let indices = device.create_buffer_init(&wgpu::util::BufferInitDescriptor { label: Some("iced_wgpu::image index buffer"), - contents: bytemuck::cast_slice(&QUAD_INDICES), + contents: bytemuck::cast_slice(&quad::INDICES), usage: wgpu::BufferUsages::INDEX, }); @@ -498,23 +483,6 @@ pub struct Vertex { _position: [f32; 2], } -const QUAD_INDICES: [u16; 6] = [0, 1, 2, 0, 2, 3]; - -const QUAD_VERTS: [Vertex; 4] = [ - Vertex { - _position: [0.0, 0.0], - }, - Vertex { - _position: [1.0, 0.0], - }, - Vertex { - _position: [1.0, 1.0], - }, - Vertex { - _position: [0.0, 1.0], - }, -]; - #[repr(C)] #[derive(Debug, Clone, Copy, Zeroable, Pod)] struct Instance { -- cgit