From 8f0839e786f8d521f7319dd0e188d43284f526b7 Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Wed, 9 Feb 2022 19:42:15 +0700 Subject: Draft `iced_virtual` subcrate The idea here is to expose a set of "virtual widgets" that can be used with a `Virtual` widget and its `virtual::State`. A virtual widget is a widget that does not contain any state, but instead is a "virtual" representation of the "real" widget. The real widgets are stored in the `virtual::State`. Every time a new virtual widget tree is created during `view`, it is compared to the previous one and "real" widgets are added / removed to the `virtual::State`. Effectively, this removes the need to keep track of local widget state in the application state and allows `view` to take an immutable reference to `self`. To summarize, using this crate should allow users to remove `State` structs in their application state. Eventually, the strategy used here may be adopted generally and, as a result, all of the widgets in `iced_native` would be replaced! --- virtual/src/element.rs | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 virtual/src/element.rs (limited to 'virtual/src/element.rs') diff --git a/virtual/src/element.rs b/virtual/src/element.rs new file mode 100644 index 00000000..ecdb0677 --- /dev/null +++ b/virtual/src/element.rs @@ -0,0 +1,37 @@ +use crate::Widget; + +pub struct Element { + widget: Box>, +} + +impl Element { + pub fn new(widget: impl Descriptor + 'static) -> Self { + Self { + widget: Box::new(widget), + } + } +} + +pub trait Descriptor { + fn tag(&self) -> std::any::TypeId; + + fn build(&self) -> Box>; + + fn children(&self) -> &[Element]; + + fn clone(&self) -> Box>; +} + +impl Clone for Box> { + fn clone(&self) -> Self { + self.as_ref().clone() + } +} + +impl Clone for Element { + fn clone(&self) -> Self { + Element { + widget: self.widget.clone(), + } + } +} -- cgit