From 744f3028f484c44899fed56d9190387569828a95 Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Sun, 26 Feb 2023 00:49:27 +0100 Subject: Use `Surface::buffer` directly for drawing in `iced_tiny_skia` ... with a nice little color trick :^) --- tiny_skia/src/window/compositor.rs | 30 +++++++++++------------------- 1 file changed, 11 insertions(+), 19 deletions(-) (limited to 'tiny_skia/src/window/compositor.rs') diff --git a/tiny_skia/src/window/compositor.rs b/tiny_skia/src/window/compositor.rs index 8bb52a03..2bd5831e 100644 --- a/tiny_skia/src/window/compositor.rs +++ b/tiny_skia/src/window/compositor.rs @@ -12,7 +12,6 @@ pub struct Compositor { pub struct Surface { window: softbuffer::GraphicsContext, - pixels: tiny_skia::Pixmap, buffer: Vec, } @@ -40,13 +39,9 @@ impl iced_graphics::window::Compositor for Compositor { unsafe { softbuffer::GraphicsContext::new(window, window) } .expect("Create softbuffer for window"); - let pixels = tiny_skia::Pixmap::new(width, height) - .expect("Create pixmap for window"); - Surface { window, - pixels, - buffer: vec![0; (width * height) as usize], + buffer: vec![0; width as usize * height as usize], } } @@ -56,9 +51,6 @@ impl iced_graphics::window::Compositor for Compositor { width: u32, height: u32, ) { - surface.pixels = tiny_skia::Pixmap::new(width, height) - .expect("Create pixmap for window"); - surface.buffer.resize((width * height) as usize, 0); } @@ -110,26 +102,26 @@ pub fn present>( background_color: Color, overlay: &[T], ) -> Result<(), compositor::SurfaceError> { + let physical_size = viewport.physical_size(); + backend.draw( - &mut surface.pixels, + &mut tiny_skia::PixmapMut::from_bytes( + bytemuck::cast_slice_mut(&mut surface.buffer), + physical_size.width, + physical_size.height, + ) + .expect("Create pixel map"), primitives, viewport, background_color, overlay, ); - for (i, pixel) in surface.pixels.pixels_mut().iter().enumerate() { - surface.buffer[i] = u32::from(pixel.red()) << 16 - | u32::from(pixel.green()) << 8 - | u32::from(pixel.blue()); - } - surface.window.set_buffer( &surface.buffer, - surface.pixels.width() as u16, - surface.pixels.height() as u16, + physical_size.width as u16, + physical_size.height as u16, ); - // TODO Ok(()) } -- cgit