From 9489e29e6619b14ed9f41a8887c4b34158266f71 Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Tue, 14 Nov 2023 12:49:49 +0100 Subject: Re-organize `custom` module as `pipeline` module ... and move `Shader` widget to `iced_widget` crate --- renderer/src/widget/shader/program.rs | 60 ----------------------------------- 1 file changed, 60 deletions(-) delete mode 100644 renderer/src/widget/shader/program.rs (limited to 'renderer/src/widget/shader/program.rs') diff --git a/renderer/src/widget/shader/program.rs b/renderer/src/widget/shader/program.rs deleted file mode 100644 index b8871688..00000000 --- a/renderer/src/widget/shader/program.rs +++ /dev/null @@ -1,60 +0,0 @@ -use crate::core::{event, mouse, Rectangle, Shell}; -use crate::widget; -use widget::shader; - -/// The state and logic of a [`Shader`] widget. -/// -/// A [`Program`] can mutate the internal state of a [`Shader`] widget -/// and produce messages for an application. -/// -/// [`Shader`]: crate::widget::shader::Shader -pub trait Program { - /// The internal state of the [`Program`]. - type State: Default + 'static; - - /// The type of primitive this [`Program`] can draw. - type Primitive: shader::Primitive + 'static; - - /// Update the internal [`State`] of the [`Program`]. This can be used to reflect state changes - /// based on mouse & other events. You can use the [`Shell`] to publish messages, request a - /// redraw for the window, etc. - /// - /// By default, this method does and returns nothing. - /// - /// [`State`]: Self::State - fn update( - &self, - _state: &mut Self::State, - _event: shader::Event, - _bounds: Rectangle, - _cursor: mouse::Cursor, - _shell: &mut Shell<'_, Message>, - ) -> (event::Status, Option) { - (event::Status::Ignored, None) - } - - /// Draws the [`Primitive`]. - /// - /// [`Primitive`]: Self::Primitive - fn draw( - &self, - state: &Self::State, - cursor: mouse::Cursor, - bounds: Rectangle, - ) -> Self::Primitive; - - /// Returns the current mouse interaction of the [`Program`]. - /// - /// The interaction returned will be in effect even if the cursor position is out of - /// bounds of the [`Shader`]'s program. - /// - /// [`Shader`]: crate::widget::shader::Shader - fn mouse_interaction( - &self, - _state: &Self::State, - _bounds: Rectangle, - _cursor: mouse::Cursor, - ) -> mouse::Interaction { - mouse::Interaction::default() - } -} -- cgit