From e45497dfd6d401d8da74a8167b876a20690ddcac Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Fri, 10 Jan 2020 01:58:55 +0100 Subject: Move `Debugger` and `Windowed` to a better location We move `renderer::Debugger` to `layout::Debugger` and `renderer::Windowed` to `window::Renderer`. --- native/src/window/renderer.rs | 58 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 58 insertions(+) create mode 100644 native/src/window/renderer.rs (limited to 'native/src/window') diff --git a/native/src/window/renderer.rs b/native/src/window/renderer.rs new file mode 100644 index 00000000..be9765fa --- /dev/null +++ b/native/src/window/renderer.rs @@ -0,0 +1,58 @@ +use crate::MouseCursor; + +use raw_window_handle::HasRawWindowHandle; + +/// A renderer that can target windows. +pub trait Renderer: crate::Renderer + Sized { + /// The settings of the renderer. + type Settings: Default; + + /// The type of target. + type Target: Target; + + /// Creates a new window [`Renderer`]. + /// + /// [`Renderer`]: trait.Renderer.html + fn new(settings: Self::Settings) -> Self; + + /// Performs the drawing operations described in the output on the given + /// target. + /// + /// The overlay can be a bunch of debug text logs. It should be rendered on + /// top of the GUI on most scenarios. + fn draw>( + &mut self, + output: &Self::Output, + overlay: &[T], + target: &mut Self::Target, + ) -> MouseCursor; +} + +/// A rendering target. +pub trait Target { + /// The renderer of this target. + type Renderer; + + /// Creates a new rendering [`Target`] from the given window handle, width, + /// height and dpi factor. + /// + /// [`Target`]: trait.Target.html + fn new( + window: &W, + width: u16, + height: u16, + dpi: f32, + renderer: &Self::Renderer, + ) -> Self; + + /// Resizes the current [`Target`]. + /// + /// [`Target`]: trait.Target.html + fn resize( + &mut self, + width: u16, + height: u16, + dpi: f32, + renderer: &Self::Renderer, + ); +} -- cgit