From 3a0d34c0240f4421737a6a08761f99d6f8140d02 Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Sat, 4 Mar 2023 05:37:11 +0100 Subject: Create `iced_widget` subcrate and re-organize the whole codebase --- native/src/widget/row.rs | 253 ----------------------------------------------- 1 file changed, 253 deletions(-) delete mode 100644 native/src/widget/row.rs (limited to 'native/src/widget/row.rs') diff --git a/native/src/widget/row.rs b/native/src/widget/row.rs deleted file mode 100644 index 286c1c2d..00000000 --- a/native/src/widget/row.rs +++ /dev/null @@ -1,253 +0,0 @@ -//! Distribute content horizontally. -use crate::event::{self, Event}; -use crate::layout::{self, Layout}; -use crate::mouse; -use crate::overlay; -use crate::renderer; -use crate::widget::{Operation, Tree}; -use crate::{ - Alignment, Clipboard, Element, Length, Padding, Pixels, Point, Rectangle, - Shell, Widget, -}; - -/// A container that distributes its contents horizontally. -#[allow(missing_debug_implementations)] -pub struct Row<'a, Message, Renderer> { - spacing: f32, - padding: Padding, - width: Length, - height: Length, - align_items: Alignment, - children: Vec>, -} - -impl<'a, Message, Renderer> Row<'a, Message, Renderer> { - /// Creates an empty [`Row`]. - pub fn new() -> Self { - Self::with_children(Vec::new()) - } - - /// Creates a [`Row`] with the given elements. - pub fn with_children( - children: Vec>, - ) -> Self { - Row { - spacing: 0.0, - padding: Padding::ZERO, - width: Length::Shrink, - height: Length::Shrink, - align_items: Alignment::Start, - children, - } - } - - /// Sets the horizontal spacing _between_ elements. - /// - /// Custom margins per element do not exist in iced. You should use this - /// method instead! While less flexible, it helps you keep spacing between - /// elements consistent. - pub fn spacing(mut self, amount: impl Into) -> Self { - self.spacing = amount.into().0; - self - } - - /// Sets the [`Padding`] of the [`Row`]. - pub fn padding>(mut self, padding: P) -> Self { - self.padding = padding.into(); - self - } - - /// Sets the width of the [`Row`]. - pub fn width(mut self, width: impl Into) -> Self { - self.width = width.into(); - self - } - - /// Sets the height of the [`Row`]. - pub fn height(mut self, height: impl Into) -> Self { - self.height = height.into(); - self - } - - /// Sets the vertical alignment of the contents of the [`Row`] . - pub fn align_items(mut self, align: Alignment) -> Self { - self.align_items = align; - self - } - - /// Adds an [`Element`] to the [`Row`]. - pub fn push( - mut self, - child: impl Into>, - ) -> Self { - self.children.push(child.into()); - self - } -} - -impl<'a, Message, Renderer> Default for Row<'a, Message, Renderer> { - fn default() -> Self { - Self::new() - } -} - -impl<'a, Message, Renderer> Widget - for Row<'a, Message, Renderer> -where - Renderer: crate::Renderer, -{ - fn children(&self) -> Vec { - self.children.iter().map(Tree::new).collect() - } - - fn diff(&self, tree: &mut Tree) { - tree.diff_children(&self.children) - } - - fn width(&self) -> Length { - self.width - } - - fn height(&self) -> Length { - self.height - } - - fn layout( - &self, - renderer: &Renderer, - limits: &layout::Limits, - ) -> layout::Node { - let limits = limits.width(self.width).height(self.height); - - layout::flex::resolve( - layout::flex::Axis::Horizontal, - renderer, - &limits, - self.padding, - self.spacing, - self.align_items, - &self.children, - ) - } - - fn operate( - &self, - tree: &mut Tree, - layout: Layout<'_>, - renderer: &Renderer, - operation: &mut dyn Operation, - ) { - operation.container(None, &mut |operation| { - self.children - .iter() - .zip(&mut tree.children) - .zip(layout.children()) - .for_each(|((child, state), layout)| { - child - .as_widget() - .operate(state, layout, renderer, operation); - }) - }); - } - - fn on_event( - &mut self, - tree: &mut Tree, - event: Event, - layout: Layout<'_>, - cursor_position: Point, - renderer: &Renderer, - clipboard: &mut dyn Clipboard, - shell: &mut Shell<'_, Message>, - ) -> event::Status { - self.children - .iter_mut() - .zip(&mut tree.children) - .zip(layout.children()) - .map(|((child, state), layout)| { - child.as_widget_mut().on_event( - state, - event.clone(), - layout, - cursor_position, - renderer, - clipboard, - shell, - ) - }) - .fold(event::Status::Ignored, event::Status::merge) - } - - fn mouse_interaction( - &self, - tree: &Tree, - layout: Layout<'_>, - cursor_position: Point, - viewport: &Rectangle, - renderer: &Renderer, - ) -> mouse::Interaction { - self.children - .iter() - .zip(&tree.children) - .zip(layout.children()) - .map(|((child, state), layout)| { - child.as_widget().mouse_interaction( - state, - layout, - cursor_position, - viewport, - renderer, - ) - }) - .max() - .unwrap_or_default() - } - - fn draw( - &self, - tree: &Tree, - renderer: &mut Renderer, - theme: &Renderer::Theme, - style: &renderer::Style, - layout: Layout<'_>, - cursor_position: Point, - viewport: &Rectangle, - ) { - for ((child, state), layout) in self - .children - .iter() - .zip(&tree.children) - .zip(layout.children()) - { - child.as_widget().draw( - state, - renderer, - theme, - style, - layout, - cursor_position, - viewport, - ); - } - } - - fn overlay<'b>( - &'b mut self, - tree: &'b mut Tree, - layout: Layout<'_>, - renderer: &Renderer, - ) -> Option> { - overlay::from_children(&mut self.children, tree, layout, renderer) - } -} - -impl<'a, Message, Renderer> From> - for Element<'a, Message, Renderer> -where - Message: 'a, - Renderer: crate::Renderer + 'a, -{ - fn from(row: Row<'a, Message, Renderer>) -> Self { - Self::new(row) - } -} -- cgit